Emberguard
Well-Known Member
And that's just it. The only purpose of gaining goods based on siege costs is to decrease the overall cost of sieges.Yes, but those small costs could make a difference in the long run.
Theme wise yeah it sounds great. Raid the opponent. But balance wise without increasing the cost in some way all you've done is make the game easier. Nothing wrong with the concept as long as there's some trade off or risk in the action. Which you don't have in your idea yet. There's no cost involved in what you've proposed, no decision to make.