1. Changelog 1.161

    Hello Queens and Kings,
    The update to 1.161 will take place on Wed, Sept 18, 2019. There will be a short period of downtime during the update, we apologize for any inconvenience caused during this time.
    For the detailed description of the upcoming changes, please see the details here.
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  2. GvG Improvements Update

    Hello Queens and Kings,
    First up, we wanted to thank you once again for taking the time to continue to contribute your feedback on the upcoming changes to Forge of Empires, especially in relation to Guild Battlegrounds.
    For the detailed description of the upcoming changes, please see the details here.
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Too Much Drama in Guilds because of GvG. First CA GvG guild formed.

Discussion in 'Fel Dranghyr Drama' started by newgal, Mar 7, 2014.

  1. newgal

    newgal Member

    Joined:
    Mar 7, 2014
    DELETED BY NEWGAL
     
    Last edited: Mar 10, 2014
  2. ITown

    ITown Well-Known Member

    Joined:
    Dec 6, 2013
    Good luck with your new guild. Unfortunately, I suspect your guild will struggle for one reason: ballooning goods costs.

    For this reason, if your goal is to gain an overall high rank, you're probably better competing on more than one age's GvG continent.

    To see what I mean about goods costs, check out this guide: http://forum.us.forgeofempires.com/showthread.php?5780-GvG-goods-costs-per-siege
     
  3. newgal

    newgal Member

    Joined:
    Mar 7, 2014
    Thanks for the reply iTown,

    Unfortunately goods increasing in price as you progress is simply a reality we all know about. Before we formed this guild, it was costing us 235 Goods units x all 5 goods to unlock a single sector in our former guild.

    As for multi-age GvG that is what we are trying to avoid. The goal will be to play GvG ONLY in the Colonial Age and when more than 80% of the guild members are ready to progress then we will move into the Industrial age as a team.
     

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