I watched it happen last night. I have 2 FOE Cups & 2 Holo Parks (same age) Both cups were polished first before the Holo's.I'm not aware that decorations are given an particular priority. I've never experienced that in my cities.
As far as I know the aid system randomly picks a building of your age. So sometimes it will pick the cups first. If it always picks the cups first, then that is interesting, but you'd have to pay close attention to be sure.I watched it happen last night. I have 2 FOE Cups & 2 Holo Parks (same age) Both cups were polished first before the Holo's.
So I have to delete my event rewards to compensate?
Using the older age decos helps to keep your culturals polished, but they will still tend to take away motivations from your houses and supply buildings.If the decorations were nonpolishable, than they would not be doubled. I had a deco that gives 300happiness, which takes 1 plot and doubled is 600. The aviary, which I don't believe can be polished, but I gives 967 happines, so 2 of the decos give more than the aviary making it a better use of space. I have had times where I had to delete decos in order to keep my city happy, but there are times when people aid and there is nothing to aid, so decos are helpful for everyone. If you really don't want to have decos aided first, always use decos an age below the buildings you want aided. You won't get as much happiness, but they may still prove useful.
Using the older age decos helps to keep your culturals polished, but they will still tend to take away motivations from your houses and supply buildings.
Experience suggests that the aid algorithm works something like this:That said, are you saying that the game with aill tomorrow age decorations BEFORE future age houses?
Experience suggests that the aid algorithm works something like this:
1. Check for SoKs and other priority buildings, and aid them first
2. If no SoKs, randomly pick motivate or polish
3. Randomly pick a building of your age to motivate/polish, per #2
4. If no buildings available of your age, pick a building of an earlier age, still per #2
5. If there are no buildings available to motivate/polish (per #2), then choose the other option from step 2, and proceed as in step 3
Because of that, if you have 10 buildings you can polish and 30 buildings you can motivate, then almost all your polishables will stay polished even if your motivatables aren't all motivated, regardless of the age of your polishables.
You aren't reading it correctly, first it will choose Polish or Motivate so after it has chosen polish that is what you will get.Wow, that seems so confusing. When I read steps 1 thru 5, it doesn't say to me what you say it means, if that makes any sense. I believe you. But,it keeps referring to #2 which says motivate OR polish. By 4 it says IF NO buildings your age, than it moves to an earlier age, so that would mean that if my decos are an earlier age, everything should get aided that is my age before they would get aided. The only way what you say it means makes any sense at all is if you really are only going by #2 and it is randomly picking to motivate or polish any building of any age, but even than it does say motivate or polish and doesn't say polish first and than motivate.
Even the first link says it will pick a building from the most recent age.
When I had a bunch of 4 hour houses, this was not so much the case. With 24 hour houses it is fine.So just get a bunch of friends and you will find that the majority of your city gets aided unless you have a boatload of deco's. I find keeping older deco's allows for enough motivation without them getting done too often.