DeletedUser25746
I would like to let you know what I think if it were released, would have been nice to get an estimated time that it would be available
I am pretty sure the goods cost is minimal, like 6 goods or something, and it unlocks the new difficulty for that age for the entire guild. So if a person has an observatory, atomium, or arc, they're paying for the age their doing each week anyhow. Just that much more important to ensure as many people in guild as possible have those GB's
I would like to let you know what I think if it were released, would have been nice to get an estimated time that it would be available
On the cost issue , what is the cost for each player for their age per GE level and what age goods? Say an HMA player . Would that be 3 each LMA goods? (Total 15)for example at GE level 1
And how much is it for level 2 and 3 ? The same ? or does it double, then triple?
6 is just for the 2nd level, 12 for the third (if the player is in FE or TE, less for lower ages). And it's 6 or 12 of each good, so 30/60. And the payment in goods is for goods one grade lower than the player is, so obs, atoms, and arcs do not help to pay for the player that owns those buildings.
FOE forum link is now located in the global (3 head icon) next to guild forumFirst impression is good I like it.
My single complaint is there no longer a direct link to forums unless im missing something. Course most players don't go to forums so it really doesn't matter.
Payment in the age lower than the player seems like kind of a thoughtless thing to do on innos part. It could have been beautifully simple6 is just for the 2nd level, 12 for the third (if the player is in FE or TE, less for lower ages). And it's 6 or 12 of each good, so 30/60. And the payment in goods is for goods one grade lower than the player is, so obs, atoms, and arcs do not help to pay for the player that owns those buildings.
Well, you are fighting lower age troops (at least at first, does the reward change later?). And also, you pay lower age goods to unlock levels. Finally, I tend to find myself shorter on prev age goods than current age ones, since I get lots of current age goods from recurring quests. So I don't have a problem with it.Payment in the age lower than the player seems like kind of a thoughtless thing to do on innos part. It could have been beautifully simple
These are just check points. When you finish a check point it generates power for your guild, and the counter starts over. It looks like you get the same amount of power each time you finish a check point.3 players got excited and harvested about 75% of the points for level one.
Assuming 54,099 is the total amount available for level 1, what happens if/when they get all of them?
Will the guild be forced to unlock level 2 or will that be reset at calculation?
If the counter is not reset at calculation, i foresee a lot of drama, with 2-3 players finishing levels before the others had a chance to take a shot at it. Otherwise nice and peaceful farmers have already started sending angry messages asking "fighters" to stay away from "their" expeditions lol
These are just check points. When you finish a check point it generates power for your guild, and the counter starts over. It looks like you get the same amount of power each time you finish a check point.