DeletedUser31592
The reason it needs to remain as it is is so new players aren't completely shut out.
If you can invite until you reach the maximum number of friends (currently 140), then for the most part, players ranked 1-140 will be each others' friends, players ranked 141-280, and so forth. Top players will only be friends with top players. New players will have a much harder time progressing in the game, because they will be unable to find active friends in higher ages.
With the current system (max invite 80, max friends 140), newer players can find experienced players to become friends with. I typically dump my entire friends list after I get my tavern upgraded and send invites to players of various higher ages. By doing this, any GB was attainable within a couple of weeks. This is huge. By changing the system, it could take months or years for this to happen. You'd have to rely solely on guildmates.
If you can invite until you reach the maximum number of friends (currently 140), then for the most part, players ranked 1-140 will be each others' friends, players ranked 141-280, and so forth. Top players will only be friends with top players. New players will have a much harder time progressing in the game, because they will be unable to find active friends in higher ages.
With the current system (max invite 80, max friends 140), newer players can find experienced players to become friends with. I typically dump my entire friends list after I get my tavern upgraded and send invites to players of various higher ages. By doing this, any GB was attainable within a couple of weeks. This is huge. By changing the system, it could take months or years for this to happen. You'd have to rely solely on guildmates.