Lower players, numbers 1 through 3 above guarantee the highest battle points possible to an attacker when your defenses are breached. Now given that all defenses are breached when you are a growing player, who does that benefit?? I just can't put my finger on it. Who would it benefit to get the largest amount of battle points possible in a rigged battle?? Anyone? Buler? Buler?
If you are posting a full, current defence then you are playing right into the hands of these asshats that have been giving you advice since day one. Yes their advice is very good, very good for strong attackers. This does not require analysis or comment. It is math. Deny them battle points. It's that simple.
The second part is denying plunder. I have explained this strategy multiple times and will not again. 48hrs and they're gone. If you can't sit out for 48 hours, then you have a problem. You can be doing plenty other things like having sex with an actual person or drinking or delivering meals to old people.
I'm so glad you decided not to explain it again. It's terrible advice that does not need to be reposted.
Now you listen, when you disconnect your city, you lose more than that plunderer can take. You wouldn't know, because your city is a badly designed joke. You also have to resort to using multiple accounts to try and equal the growth of a good player.
The advice given here DOESN'T benefit the strong attackers.
-Collect on time: you deny the plunderers anything because you collect it. "But I have a life and don't want to be tied to the game" you whine. "Use 24 hr productions and collect once per day" is the response. If you can't log in once per day, you should not cry over plundering.
-Build defense buildings: wow, that benefits the attackers. Making your city defense harder to beat. I have a solid defense that doesn't get beat. Many players have that as well. Takes time and effort. Probably not for you because you'd rather just quit.
-Use an actual army to defend: a single spearfighter isn't an army. Ever used units 2-3 ages above yours? No? What a shocker. It's a strategy to make your defensive army even stronger. That way players can't beat it and can't plunder you.
-Use event buildings and special buildings: look at what
@Stephen Longshanks does. Players can't plunder a building that's motivated. Just a fact about the game.
-Invite the top players as friends: they can't attack if they're your friends. And guess what? Most players would rather have an active friend who motivates their city than plundering useless garbage from a bad city like yours.
There are plenty of other tips and advice in here to prevent plundering from happening, and if you read it you'd know that. But instead you'd rather just spew your garbage about quitting for a couple days as if that actually works and doesn't just hurt your city more.
Every time you post your garbage, I'm going to post beneficial advice to actually help players in this game. They shouldn't read your crap and think that it's right. It's wrong and it's terrible advice.