driller v2.0
New Member
I've noticed that building costs are the same no matter what league a guild is in. This may be intentional but seems to really make it difficult for small guilds to grow for two reasons. The obvious one is that small guilds will struggle to accumulate goods when compared to larger guilds, generally speaking. The less obvious disadvantage is that the lower the league, the fewer the hits needed to capture a sector. this means that spending good on a siege camp, watch tower or other building will yield fewer rewards. If Inno intended to put smaller guilds at a disadvantage that's fine i suppose. The way i look at this is that new players to the game will probably quit because the game starts so slowly. Or the ones that don't quit just won't have much to do because after 20 or 30 fights in GBG a player is done for the day due to their guild not building siege camps. GBG is great, don't get me wrong, but I think changes may help keep new players more engaged and create a bigger pool of players who are active overall. Does anyone have thoughts on this?