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I'm pretty sure until yesterday I used to collect 85K coins on my pirate's hideout (LMA, 170% StM) but today's collection was 41K. I tried self-aiding it and it turns out the building cannot be motivated. Did anything change recently? My StM bonus was active on the collection. I'm pretty sure my...
I'm starting a wishing well + fountain of youth world to farm diamonds and was wondering what the optimal age would be for it: IA vs EMA.
On one hand fighting through GE for fountain of youth is easier in IA, on the other hand the antiques dealer would be a good place to get more wishing wells...
In LMA when I deploy heavy knights (attack +100%) against cannons, it tells me an expected damage of 7-8, yet I almost always one-shot them after an infiltration, which implies a damage of 9.
What's going on?
I see the log cabin going for 3240 + 2 on the antiques dealer. The log cabin gives 3 FP/day plus a supply boost for only 9 tiles, which is 30% more efficient than SoK. What am I missing?
PARROT
SKULL
MUTINY
SHIP
FLAG
PLANK
ISLAND
PORT
COVE
JEWELS
HIGH SEAS
GOLD
ROGUE
ANCHOR
CREW
PLUNDER
HIDEOUT
FIRST MATE
KEEL
MAP
ASHORE
AHOY
TREASURE
CANNON
SAND
I just noticed the RQ "Recruit Horsemen and Warriors" on my second world I just created, which requires just having 4 horsemen and 4 warriors.
Can I actually do this RQ indefinitely to generate as many FP packs I want? Or does the quest disappear after the first time I do it?
Is there any advantage to Obelisk garden over SoK? It seems to me that it should be less valuable, because it cannot be upgraded and has slightly lower coin production, but it buys for far more gemstones than SoK in the antiques dealer.
Ok, I'll probably advance into LMA and get a 120/120 A/D bonus in the coming weeks before I take on Industrial Age. Regardless, I suspect the same issue with the enemy attacking first will persist with LMA units.
I'm in HMA and when I attack provinces in colonial age with artillery, their artillery fires before mine does and causes significant losses. I've tried using rogues, but it seems on the continent map the AI doesn't target rogues first.
I'm about to start expanding into the Industrial Age...
The question is what happens to the other probabilities? Are they all increased, or is the circle adjacent to the empty one doubled as the animation apparently suggests?