Cyrus the Adequate
Active Member
Do defending armies regenerate over time, or do they have to be replaced to recover full strength?
The individual army, yes, but I'm talking about the aggregate, which is effectively the number of fights that a siging attacker must win to take the sector.Each battle, you will face an army with full hearts. The army immediately goes back to full.
Dead ticks remain dead until replaced or the sector is released (releasing will return all partial armies to full ticks, controlled by the NPC leader).The individual army, yes, but I'm talking about the aggregate, which is effectively the number of fights that a siging attacker must win to take the sector.
When you push back a siege army or they don't take the sector before the reset, your defenders remain at partial strength. Do they build back up or stay at partial strength?
I'm guessing that you're talking about the defending armies and not individual units. Defending armies that are destroyed by an attacker do not regenerate, they must be replaced by someone in the guild. If the defending guild does not replace the defending armies, they stay at "partial strength".The individual army, yes, but I'm talking about the aggregate, which is effectively the number of fights that a siging attacker must win to take the sector.
When you push back a siege army or they don't take the sector before the reset, your defenders remain at partial strength. Do they build back up or stay at partial strength?
That's the answer I was looking for - thank you!. If the defending guild does not replace the defending armies, they stay at "partial strength".
Any tile with sand is a landing zone (aka beach). You can land there.How can you land in these three sectors?
I thought it had to be touching the water.
View attachment 20905