Several things -- first, one can no longer "invite to guild" from the Global player list.
second -- a founder not being able to release an HQ without dissolving the guild is a TERRIBLE idea. A guild may want to move to a different area of the map (we took a boat!) or move out of the way for another guild to take that spot when done with GvG in that era -- the high support bonus on an HQ makes taking out that sector unreasonably hard for a newer guild to tackle it -- so we will have MORE ghost guilds, or a map full of dead HQ's that noone can reasonably beat, and guilds that can no longer move spots to take on their enemies!
third -- giving "trusted" rights to members who ONLY want to replace troops is way too much responsibility for many players. If a trusted member can no longer delete defense troops, then please allow other players to be able to replace damaged troops. Or make a special "trusted" that does not allow the spending of guild goods!