DeletedUser9184
Supply and demand. That's all I have to say
Obviously I get where 2 SA goods takes the same amount of coin/supply as 1 IA goods. But I'm in the upper ages now and things are starting to become more grey. Hell I'd argue that Modern and up are far worth 2 previous age goods just because modern uses an extra good to create it (CA). But the fair trade is more equivalent than that I believe, almost 1:1 something about coin/supply not mattering anymore. And actually I've never run into any problems with anyone calling me out on a 1:2 difference in age of goods before even with PME goods until today.
Does someone have a link to a more detailed post about why those exchanges were made the way they were? Or able to explain/quote it for me?
Which is exactly why MORE coins and supplies are required, for similar things, as a city progresses.The true "currency" of this game is time. It requires time to produce the coins and supplies that go into producing a good, plus it takes time to produce the good itself. Moreover, as you progress in the game, it takes proportionately less time to produce the same number of coins or supplies.
There's another factor as well, although you can bury it in liquidity, and that's crime prevention. More specifically, there needs to be some basis for booting a guild member who is cornering the market and then jacking up the prices.Guilds determine trade ratios in order to promote "orderly" trade. In other words, the policy is designed to promote liquidity, not equity. Same as any exchange in the real world.
The free trade theory would be that you let the market take care of it.-do you want to do the calculations for such a method?
I think that's the major idea in support of a free trade approach. It is easier to make paper than porcelain, so why not let porcelain be more valuable?-using this some goods would be absolutely worthless, took me months to rid of paper stock anyways nobody wants it under the current system.
The fair trade calculator is what EVERYONE should be using.
I do think there would be a lot less friction if you could mark trades for hood and friends, and not just guild only. I hope they implement that at some point.
Jaelis was suggesting (another) option for trade to be only visible to neighbors/friends, so the guild members wouldn't see your offer.I though that was already in place, outside of the guild you pay 1 fp to make the trade, free when done with guild members?
Like byeordie said, this would be a new thing where you could restrict your trade to (say) hoodies only.I though that was already in place, outside of the guild you pay 1 fp to make the trade, free when done with guild members?
I don't believe it really is, though Kat will disagreeRhetorical question, someone cornering the market, how is that possible?
Yes, but unboosted output is so inefficient that you'll essentially always be better off trading for unboosted goods, even at outrageous terms. I'd rather trade 2 HMA goods for 1 EMA good than to just produce the unboosted EMA good.I thought everyone could get all the goods. However production output varies from acquiring raw supplies won on the continent map.
Cornering the market is dead easy. Let's take Paper as an example, so that we're not in any danger of someone actually abusing the concept.I don't think cornering the market works because around 40% of the players will be boosted in an given good (at least).
It's a free market! People can just ignore the trades if they don't like the pricing!
(and/or)
I'm offering (fake) Paper trades that are to my DISadvantage, you Doofus.
If you read the guild profiles available, many of them mention their trading policy.Looking for a guild where I can trade as i see fit...no nannys
This. ^ I honestly don't see what the point in debating this is. There are plenty of free trade guilds, fair trade guilds, as well as some "Do whatever you want guilds" so if one doesn't like the fair trade policy, then don't join a fair trade guild. The guild I'm in, which is in all worlds and is a trading guild, ie. no GvG, uses the fair trade calculator. "Unfair trades" (by our policy) may be arranged for various situations, are posted as such, and are up a short time. We have very little turnover in members with many having been in the guild 1+ years and some 2 years, the point being that some people do prefer a fair trade guild.If you read the guild profiles available, many of them mention their trading policy.