Be Chuille
Well-Known Member
A challenge is something that you strive for. You work for it. It does not just happen. It takes time.No matter what boosts I activate, I can't complete the first encounter in GE5. We will no longer be wasting goods to unlock GE5 in our guild in the future. From what I've read, the months of development and testing have been wasted on a large number of players.
One of the problems I see for higher level players is that their city is maxed out on expansions. Now that the defending army boost is important, these players will have to take out buildings in order to put in defensive army boosts. Who wants to do that? Inno should have offered expansions along with GE5 release so that players have space to put the defensive structure required to get through even the first encounter ... or perhaps, like the space colonies, offer an offsite area where players can add defensive army buildings.
I remember when GE4 seemed out of reach. I kept building up power... and now it seems easy, and boring.
It is nice to have a new challenge.
Higher level players who are maxed can adjust and replace. That is what this game is all about. We need to keep changing our cities to build up power. Now we have a new kind of power to work on. There have been and will be buildings that provide both attack and city defense. We can replace buildings with more useful buildings that give both.