xivarmy
Well-Known Member
Just as a note, you mean "Parity" not "Parody". "Parody" is a form of comedy that lampoons another work. "Parity" is a situation with even competition.Let's expand your Basketball premise to include Baseball, Football and Hockey. In the 50s, 60s and 70s George Steinbrener was able to BUY a lot of championships with the Yankees. All the major sports leagues then decided to try to create parody mostly by instituting salary caps. For the most part it worked. I think INNO is trying to do the same with FoE by the changes they are making. Based on my above reply to @The Angry Blanket I think they have a long way to go to realize that parody. Parody might come as guilds build up their treasuries, hopefully anyway.
I do not believe these changes create parity either btw (and I happen to like them). The strongest will still be the strongest.
What they do help with:
- not requiring you to live in the game 24/7 to be competitive. This is not possible for many players, and not desirable for many of those who could.
- enable you to fight back as an outsider by cutting the legs off the middle of the pack who existed off free fights by grace of the top guild farming the map. You may still get HQed, but you can build attrition reduction to break back out now. And it takes two guilds swapping to truly lock you in, which will be harder to find because the middle guilds that routinely helped with that will now be running out of attrition.
- give a reason for the top guilds to care about winning rather than farming so it's less likely they'll even offer other guilds to help them swap. They're more likely to take it all - which is a fair opportunity for anyone to fight back at some point if they want to.
- give a reason for platinum/diamond yoyo guilds to be glad to be in diamond for a season (the tourney grounds) - so perhaps at least those platinum rounds after you get kicked out of diamond will be fun again with some competition