The timing is why I am skipping it altogether, not so much free time in the summer. The previous summer event seemed to take this into account, but I guess now they are desperate so, common sense be damned, lol. Also, the christmas event and St. Patty are my least favourite events and now they want me to look at them each twice a year, no thanks.Took you 4 years of reskinned events to finally skip one? You make it sound like this is a new concept!
Yeah if the devs are gonna copy/paste events, we might as well copy/paste feedback lol.My feedback for this event is the same as it was for the St. Patrick's Day event.
I notice that there are no hover balloons or whatever you call them in the new mini game, as though people in medieval times could neither read nor write and had to rely on pictures, always fun when a quest/chore is to 'upgrade your X 37 times' and none of the graphics on the playing field have anything to identify them by so you have to guess which is which.Please leave your feedback for the Fellowship Event 2023 below.
The pictures are fine for me, but clicking on the manager's icon will bring up a tooltip with the building name.I notice that there are no hover balloons or whatever you call them in the new mini game, as though people in medieval times could neither read nor write and had to rely on pictures, always fun when a quest/chore is to 'upgrade your X 37 times' and none of the graphics on the playing field have anything to identify them by so you have to guess which is which. but
That is a failure to test properly, along with a failure to allow time for proper testing. Was localization that expensive?
You can also choose the down arrow at the right of the 3 quests to get the info about all current questsThe pictures are fine for me, but clicking on the manager's icon will bring up a tooltip with the building name.
INNO wants to know if the second prize line will result in more revenue (i.e. players buy the 1st prize line, the 2nd prize line AND still spend the same on the main mini-game) or the same revenue (i.e. players move their spending from the main mini-game to the 2nd prize line). It takes an A/B test to find this out.so, I see that the A/B thing is going in live servers .. a RL friend showed me her extra prize lines ... silver and gold, all I get is silver. not that I planned on paying anyway, but it is strange that not all players have the opportunity to buy both.
If yo buy the Gold prize line the Silver prize line is free.INNO wants to know if the second prize line will result in more revenue (i.e. players buy the 1st prize line, the 2nd prize line AND still spend the same on the main mini-game) or the same revenue (i.e. players move their spending from the main mini-game to the 2nd prize line). It takes an A/B test to find this out.
Not exactly free, just discounted.If yo buy the Gold prize line the Silver prize line is free.
T is at 130, S at 124Yes technically it's $15 per prize line, but you get a discount for buying both so it's $25.
Just make sure you buy on desktop instead of mobile, the prices are lower due to app store fees.
Struggling to stay Gold League in Dilmun, so many spenders here. Last I checked gold was 10 ticks above other worlds on average.
Currently at 132.
Mostly I've been impressed with just how close the various gold thresholds have been. I would expect for a "normal" event, Dilmun would've been much farther away than < 10% ahead. But since this one (mostly) takes additional time to efficiently use additional spending, it's really quite close.Yes technically it's $15 per prize line, but you get a discount for buying both so it's $25.
Just make sure you buy on desktop instead of mobile, the prices are lower due to app store fees.
Struggling to stay Gold League in Dilmun, so many spenders here. Last I checked gold was 10 ticks above other worlds on average.
Currently at 132.
World | Gold Cutoff @ 17d, 18h to go |
Arvahall | 129 |
Brisgard | 134 |
Cirgard | 128 |
Dunarsund | 129 |
East Nagach | 130 |
Fel Dranghyr | 130 |
Houndsmoor | 128 |
Jaims | 135 |
Langendorn | 129 |
Ordhrovar | 129 |
Parkog | 129 |
Qunrir | 130 |
Rugnir | 128 |
Vingrid | 128 |
Xyr | 127 |
Yorkton | 131 |
Birka | 130 |
Carthage | 128 |
Dilmun | 138 |
The pace since I started trying to pay attention to it yesterday (on carthage - but all of the worlds seem to be close) seems to be progressing at a rate of ~32 tasks a day - putting the final cutoff somewhere around 700.Nice data, I was comparing with other worlds that had been posted and they were all 10 behind. Thanks for the info!
I put down my first Sunhaven Palace. Spent a few diamonds and finally got ahead on gold league. Hoping the lead holds throughout the event.