Only reason I disagree with you is cause you present your opinion as a fact.
I have not assumed my opinions to be fact. Yes my opinion is that FP production is the most important thing in the game. But I believe that I said:
making lots of FP is THE MOST IMPORTANT THING IN THE GAME (some may say that fighting bonus is, but that’s a matter of opinion).
I put in that final disclaimer for the very reason that people would not think that I was assuming my opinions to be facts.
But whether or not my opinion is correct has no ramifications whatsoever on the facts.
And that is supposed to tell you everything about my gameplay style????
I never said that it “told me everything about your gameplay style”. I never even said that I know for sure what your play style is. I said:
I think we have contrasting gameplay styles
Saying that I “think” something is much different than saying that I “know” something.
What if they do not want to?
If a player does not want to get an Arc that is their own fault. But regardless, having an Arc will make blueprints limitless. It’s like if someone is hungry but chooses not to eat. Eating would solve their problem, and whether or not they decide to take advantage of that does not change the truth of the matter. It’s the same with the Arc situation. Blueprints are limitless. If a player decides not to take advantage of that, too bad for them, but it doesn’t change the truth.
Again, GB's are limited by available BP's. If you do not do anything about collecting BP's you will get stuck. You can give a person a car, but if he refuses to drive in it, it does not help him.
I understand what you are saying, but as I said above, one individual’s decision does not change the underlying truth. That player will always be able to get the prints they need, even if they choose not to. If they choose not to, that doesn’t mean that the opportunity isn’t there.
there are players that play in a different way and becaause of that can reach a point where they can not do anything with thre fp's other than giving them away.
Wrong. They can use their FP to level their GBs. If they don’t have prints to unlock additional levels on their GBs, they can spent that FP to get the prints they need.
There will always be somewhere to spend FP to make yourself better. ALWAYS. (But I’m not saying players can’t be generous if they want to be)
I will explain it to you like this:
Imagine that you are a player in late game and have researched all tech. You have all GBs that you deem to be important above level 70. You decide that no more levels are needed, and you don’t have the blueprints to unlock more levels anyway. You decide that it is strategically best to delete event buildings that provide FP and only focus on attack boost and military. This will help you gain more ranking points from battles and help your guild in GvG. So the next day you win some battles in GE and your Himeji Castle gives you 200 FP. You really don’t care, since you have decided that FP doesn’t matter. So you give it away. In fact you give away all FP you win every time for the next year. You do this because you believe that you have nowhere to spend your FP to help yourself. In your mind you have “too much”.
At the end of the year, you have gained a ton of ranking points from your battles. Your guild is a top five guild, largely because of your efforts. You are very pleased with yourself and believe that you could have done nothing better. This is correct isn’t it?
It’s not.
You could have used the FP you gave away to:
1. Get more prints for your Alcatraz
2. Level it up a few levels
(You could do this with any GB, but I just mentioned Traz because it would probably be most helpful to a player only focusing on fighting)
This would have made you better right? As I said, there will ALWAYS be somewhere to spend FP to make yourself better. If a player chooses not to, that does not change that truth. The opportunity will always be there for them.
Or as you said yourself:
Therefore a player can never have too much. Ever.