Emberguard
Well-Known Member
Thing is fighting was a viable option up until the top Guilds on a map started working together. As soon as the two top Guilds of each map stopped attacking each other the dynamics changed drastically from all 8 Guilds being capable of getting on the map, and staying on the map, to now not being able to get on the map at all (without an agreement) because two Guilds working together makes for a drastically stronger position than a Guild on its own.
It's not just needing to get some players from each Guild wanting to fight in order to get fighting going on a world. It's needing the top Guilds of each map to attack each other so they're using up their resources against the toughest opponent in the room. If the toughest Guilds are saving up their resources by not attacking the toughest opponent, then it's not going to matter what the other 6 Guilds do unless they're able to match the strength of the top two Guilds on the map combined.
This of course assumes that even if we got such a situation where the fighting got back into the game that the enthusiasm for Guild Battlegrounds in general would still be there. One of the contributing factors for why we even got farming was from players gradually realizing the winner was practically decided within the first few hours of each season and then going "well now what do we do for the next 2 weeks?"
It's not just needing to get some players from each Guild wanting to fight in order to get fighting going on a world. It's needing the top Guilds of each map to attack each other so they're using up their resources against the toughest opponent in the room. If the toughest Guilds are saving up their resources by not attacking the toughest opponent, then it's not going to matter what the other 6 Guilds do unless they're able to match the strength of the top two Guilds on the map combined.
This of course assumes that even if we got such a situation where the fighting got back into the game that the enthusiasm for Guild Battlegrounds in general would still be there. One of the contributing factors for why we even got farming was from players gradually realizing the winner was practically decided within the first few hours of each season and then going "well now what do we do for the next 2 weeks?"
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