Are they not illegal as I thought it was only 1 account per player per world?
Is that considered a push account?I would like to see Inno adapt some sort of accepted player "Alternate or Sub-City" that would be linked to their main city in that world where say a player could have one city for fighting and one just to produce the goods necessary for doing battle in GvG. Perhaps the Sub-city could be set up not to generate Forge points so the unfair game play would be eliminated. Just a thought - but it would probably be a programming nightmare. lol
If used to help the main account then yes.Is that considered a push account?
My thought was NOT for a separate account. Same account, same city, same login - just a separate area attached to your city to set up Goods Buildings for manufacturing the goods needed for GvG. Like I said it would most likely be a programming nightmare. And it was just a passing thought.That would still be considered "pushing" unfortunately, trading regularly between accounts is considered pushing. Pushing simply means you made another account to benefit your main account.
My thought was NOT for a separate account. Same account, same city, same login - just a separate area attached to your city to set up Goods Buildings for manufacturing the goods needed for GvG. Like I said it would most likely be a programming nightmare. And it was just a passing thought.
Yeah, that would come under Expansions on the Do Not Suggest List, so...My thought was NOT for a separate account. Same account, same city, same login - just a separate area attached to your city to set up Goods Buildings for manufacturing the goods needed for GvG. Like I said it would most likely be a programming nightmare. And it was just a passing thought.
Sure it would benefit the main account. A separate area outside your city to produce goods for the guild treasury? Freeing up space inside your city? How is that not a benefit to the player?This does not benefit the main account, however, the whole guild itself.