Xenosaur
Well-Known Member
Honestly, I don't know if Inno designed the BLACK FLASK buildings they way they did on purpose, or by mistake. No matter, it's a honeypot design. SO yes, it's tempting, but don't go there.
For the last 2 months, I've had to aid my city everyday by hand or with MASS self-aids. I've taken extremely high counts of the single aid items from over 600 in inventory, to near 150.
All because the BLACK flask attack/defense boost generators I earned in an event, when placed, take all the first aids from friends, neighbors and guildmates.
The additional pain on this is that these items, once placed (Py-R8 Marauder, Paradise Rose, Hidden Goods), can't be turned off from being first.
Why not?
Because they don't require a road connection.
Once placed in a city, there is nothing you can do to get them to be attended to last, or not at all.
If you have 10, 12, 15 of these things out, they typically get the first aids (watch townhall activity logs after a collection for a review of the aiding focus by aiders). So now I need to remove these from my city (needing store buildings...), or self aid/mass aid around this - daily.
Why again? Let's face facts in this game: Fewer people aiding these days. Too much trouble or don't want to pay video watching time x 3 for 1) friends, 2) Guildmates, or 3) Hoodies - and there are fewer people in this game. The real pain is:
Aiding someone else doesn't obligate them to aid back.
So what this is coming to is this: People are going to remove that as something they do to others, since they're self aiding or mass aiding.
Without aids on critical event buildings, those buildings typically just give attack and defense boosts. Tons of goods and FP don't get realized or collected.
I've got 4 Nutcrackers out and everything related to this problem (Ketebo, too..) is BG doubled each day. But damn, this should NOT be happening. There is a gaping hole in a core game tenet like this, and if it's a strategy oversight, it should be fixed.
If it's on purpose, then Inno - you reap what you sow for players not being able to fix this without your help, and leave. If you run out of aids and can't get other gamers to aid you, your time and money spent are wasted.
In fact here's the sockdologer: I'd engage in video watching time for a MASS SELF AID on MY CITY, each day.
For the last 2 months, I've had to aid my city everyday by hand or with MASS self-aids. I've taken extremely high counts of the single aid items from over 600 in inventory, to near 150.
All because the BLACK flask attack/defense boost generators I earned in an event, when placed, take all the first aids from friends, neighbors and guildmates.
The additional pain on this is that these items, once placed (Py-R8 Marauder, Paradise Rose, Hidden Goods), can't be turned off from being first.
Why not?
Because they don't require a road connection.
Once placed in a city, there is nothing you can do to get them to be attended to last, or not at all.
If you have 10, 12, 15 of these things out, they typically get the first aids (watch townhall activity logs after a collection for a review of the aiding focus by aiders). So now I need to remove these from my city (needing store buildings...), or self aid/mass aid around this - daily.
Why again? Let's face facts in this game: Fewer people aiding these days. Too much trouble or don't want to pay video watching time x 3 for 1) friends, 2) Guildmates, or 3) Hoodies - and there are fewer people in this game. The real pain is:
Aiding someone else doesn't obligate them to aid back.
So what this is coming to is this: People are going to remove that as something they do to others, since they're self aiding or mass aiding.
Without aids on critical event buildings, those buildings typically just give attack and defense boosts. Tons of goods and FP don't get realized or collected.
I've got 4 Nutcrackers out and everything related to this problem (Ketebo, too..) is BG doubled each day. But damn, this should NOT be happening. There is a gaping hole in a core game tenet like this, and if it's a strategy oversight, it should be fixed.
If it's on purpose, then Inno - you reap what you sow for players not being able to fix this without your help, and leave. If you run out of aids and can't get other gamers to aid you, your time and money spent are wasted.
In fact here's the sockdologer: I'd engage in video watching time for a MASS SELF AID on MY CITY, each day.
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