Sniperdude1220
New Member
Off topic posts removed.
This is a feedback thread, not a thread for tips on how to do the event. Also, discussing the numbers needed at this time is a spoiler. Event has not started yet.
Off topic posts removed.
This is a feedback thread, not a thread for tips on how to do the event. Also, discussing the numbers needed at this time is a spoiler. Event has not started yet.
You can loop through the unbirthday quest.Honestly I like this style of building, excess coins can always be converted into forge points, but excess supplies just sit there. Ever since I got himeji I've had over 30 mil supplies that are never going to get used. If they are going to add supply based event buildings I suggest they add some output for spare supplies. Goods maybe... ?
That's a whole lot of inflammatory speculation. Unnecessary, if you take out the speculation and do the math. There are multiple strategies to a level 10 druid temple for free without taking into account the kit from the box. The math and strategies are little changed from last year.It's my hope that the carryover surprise box from the previous Forge Bowl event is not factored in to how many Druid Temple upgrades a player can realistically obtain without spending diamonds. If this surprise box is required to max out an event prize for free, and Inno continues with them moving forward, they become less of a bonus and more of a compulsion for every free player to participate in every event if they want to continue maxing out event buildings without paying for them. I hope that's not the case!
(and for the record, I regularly spend money on events. This wouldn't really affect me very much.)
Feedback:
--- After 37 QUEST (not tasks), got 24hr time restriction on the event quest. But the timer is not mentioned anywhere in the event-game due to daily prize not available like other events. Team should add this by default irrespective of daily prize present or not. In this event, "pot of gold" is our daily prize.
You should read more careful
Complete quests to earn Pots of Gold. There are 56 quests to complete, 35 rush quests, and then 1 quest for each day of the event.
It is the exact opposite of the carnival event (one I hope to never see again).This "production " style event is my favorite of FOE events. I have more control over the outcome and strategy, rather than just clicking on buttons to watch players, or frogs, or. bricks. THANK YOU FOEfor bringing this back!
You don't need to, and in fact should not, complete all of the quests.I definitely really like the event, but I wish the tasks were better balanced in terms of how long they took. I'm close to the end of the second town, and in both towns so far I got through the first 30 or so tasks in a morning/afternoon, but then needed a day or two to slog through the last half dozen tasks or so. It's fun tearing through those first 30 or so tasks, but then spending a couple of days staring at enormous numbers increasing is a lot less fun.
(Yes, I know I can skip tasks, but the point of a feedback thread is to offer feedback. I hope they adjust the balance somewhat next year.)
Like I said in my post, I know that. Also like I said, I thought I'd take advantage of this feedback thread to offer the feedback that the quests are unbalanced, because I hope that in future years Inno will use this feedback to improve the event.You don't need to, and in fact should not, complete all of the quests.
Really? Just click on the system message to open it, then immediately close it. Blinking light gone.ENOUGH ALREADY! All they're doing is making me ignore the Message Center. Hopefully no one is urgently trying to contact me in-game, because that stinkin' light can blink all it wants. System messages have been becoming more frequent lately, but this is ridiculous. A new one EVERY. SINGLE. DAY. during the event is a bit much. Please, please, please STOP. Thanksbye.
Yes, if you play on a single world that is no problem.Really? Just click on the system message to open it, then immediately close it. Blinking light gone.
I don't play on anywhere close to a single world, and while a little annoying and not the greatest solution, it is the only solution we have and it does solve the problem. The problem certainly doesn't rise anywhere close to the level of screaming about being forced to ignore the message center and thus missing people's messages.Yes, if you play on a single world that is no problem.