DeletedUser38034
I thought it would be a good idea if you could still 'attack' your friends and guildmates but in more of an exhibition sense. In other words, you could attack your friends and guildmates but rather than plundering them if you win maybe you get a 10% chance of getting a forge point much like when you sit at a tavern. Since this would happen instead of motivating/polishing, the defender would still get a building motivated or polished even if they don't repel the attack. If the defending army repels the attack, maybe it motivates two buildings as opposed to one or doubles the reward for the motivated building. In any case, neither the attacking or defending armies should retain any damage incurred in battle as it was just 'war games' or exhibition. This might help newer players hone their battle strategies in a no risk/low reward scenario.
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