panther prowler
New Member
what is the starting % chance of winning a blueprint when aiding a player? I got a rainforest & would like to know what is the beginning #. thank
I’m thinking 1%, but as Agent said no one knows for sure.
But was that from knowing or a estimate?I am reasonbly sure I saw a CM mention it is 2%. With 1% the Rainforest would hardly make sense.
But was that from knowing or a estimate?
The Wiki says Rain Forest Project gives 33% boost for level one. "Aid blueprints chance boost". I would guess that is a boost over the standard percent chance. and clearly not a full 33% straight up.
Then I’d love to see the original post if you’re able to find itFrom knowing
what is the starting % chance of winning a blueprint when aiding a player? I got a rainforest & would like to know what is the beginning #. thank
Then I’d love to see the original post if you’re able to find it![]()
This morning I did 585 aids across 5 cities. I got 4 BPs, 1 of which I can use.
Just commenting that I don't find aiding a very effective way of getting BP's I want.As for 1 BP you can use that's not the same as the percentage chance since that's going to be impacted by the actual buildings you are aiding when you do it
That won’t get you a sample size of 1,820 unless every player has something to Aid. So you’d need to be on desktop and keep note of how many “there was nothing to Aid” you got and deduct that from the total pool. Then from the remainder calculate how many blueprints were receivedIt shouldn't require much effort to estimate the percentage with reasonable accuracy. Aiding 60ish hoodies, 60ish guildies, and 140 friends on a daily basis for a week would result in a sample size of 1,820. Some of these aids will result in a blueprint. If 2% is correct we would expect approximately 36 prints. Of course, collecting data for more than a week would improve the precision of the estimate. I'll leave this task to someone more curious than I.