The reason I asked about the Expedition points (EP) is that a few times, but not every time, I noticed a player at an earlier era/age who scored more EP points than me on the same number of encounters. I know about the minor points awarded for failing and it’s not those. It’s a few thousand points. I have more global ranking points, but I guess that isn’t a factor from what has been said. But I am a higher Age.
I do more fighting than this other person, I’m sure of it. So perhaps as SoonerGuy above mentioned negotiating gets more EP? That seems inequitable as far as EP go because a solved encounter should be a solved encounter. Resources into armies and resources into goods are arguably the same or even indeterminate as far as which is more costly. If this is the case, I’d be disappointed since I enjoy beefing up my PvP numbers through the GE. But not knowing is worse.
I know that the fighting points you receive depend on how much damage your army takes. If the opposing army was worth 10,000 fight points but you had 3 dead and some injured there is a penalty that subtracts from the 10k to give you your PvP award amount.
If you solve the encounter by fighting or negotiating you still solved the encounter. And the method for solving the encounter wouldn’t seem to impact what treasure rewards are gained from the chests since the percentages are fixed before you go into the encounter. So again, it seems odd to draw a distinction between fighting and negotiating.
The other player in my guild has been playing much longer than I have, and likely if you put together their total solved encounters vs my total solved encounters theirs will be higher. I thought maybe this or some other stat may be influencing the EP gained per encounter.
I'd love to find a firm answer so I can better strategize with my guild to get the most GPP possible. If that means negotiating than fine, but I’m puzzled there’s no Inno supplied info on it.
The information Lancer put up is extremely useful for the Guild % ratings, so thank you for that. It explains why when we take on newer players who only go 6 or so encounters that our % drops. I thought the % was tied to the expedition points and not solely by the number of encounters solved.
I did the math for our last GE where we had 11 players with zero encounters solved. We’re only 23 members, so that’s a large amount. We placed 5th with 24.9%. Taking out the zero players, we would have placed 3rd with 47.7%. I think some enforcement is in order.
Thanks for everyone’s responses .. if you think of anything else or find any additional info, please share with me. I’m very interested in all the different points and ranking systems Inno created in the game. It makes me want to believe they have very interesting statistics in the back office that they don’t share.
Thanks again, FF