DeletedUser14354
Lemur,
In the interests of putting this nonsense fully and finally to bed. The only point I have ever made was that your original proposal falls firmly within the confines of the DNSL. People pointed this out to you. You attempted to argue, and continue to do so to this point, that it actually didn't fall within the confines of the DNSL, because you were not attempting to change the prioritization of how particular buildings get aided, but rather proposing a change to how an entire category of buildings get aided. That is pure semantics.
I don't care what your motivation in proposing it was. Moreover, I don't care whether your proposal had merit or not. As I mentioned previously, Inno has designed certain elements of the game to create a trade off. Decorations add to the aesthetics of a city. If you like them, you are free to use them. The trade-off is efficiency. That trade off is known (or knowable) to all players, precisely because the aid prioritization algorithm is well-established (Note: again, it means well known). They clearly prefer that trade-off, which is likely why aid prioritization is on the DNSL.
Nothing you have written changes those fundamental facts.
Enjoy your strawman arguments....
In the interests of putting this nonsense fully and finally to bed. The only point I have ever made was that your original proposal falls firmly within the confines of the DNSL. People pointed this out to you. You attempted to argue, and continue to do so to this point, that it actually didn't fall within the confines of the DNSL, because you were not attempting to change the prioritization of how particular buildings get aided, but rather proposing a change to how an entire category of buildings get aided. That is pure semantics.
I don't care what your motivation in proposing it was. Moreover, I don't care whether your proposal had merit or not. As I mentioned previously, Inno has designed certain elements of the game to create a trade off. Decorations add to the aesthetics of a city. If you like them, you are free to use them. The trade-off is efficiency. That trade off is known (or knowable) to all players, precisely because the aid prioritization algorithm is well-established (Note: again, it means well known). They clearly prefer that trade-off, which is likely why aid prioritization is on the DNSL.
Nothing you have written changes those fundamental facts.
Enjoy your strawman arguments....