This is the clearest explanation of the issue I've seen (though I've missed some posts in all this). I respect this complaint. You thought the old way was fun in a way it won't be now.
So... given a choice between buggy performance with clockturn at 8pm, and clean evening performance without clockturn, would you rather have the bugs? They aren't fun either, so it's a question of lesser evils.
Sure, Inno could upgrade their servers to handle the load. They could buy me a new car too. But I imagine their priority is to keep us entertained without losing money at it
So... given a choice between buggy performance with clockturn at 8pm, and clean evening performance without clockturn, would you rather have the bugs? They aren't fun either, so it's a question of lesser evils.
ANSWER: YES, I believe if this server is truly based or meant to be based here in the good old USA then it makes sense to have a time where the majority of players can and will fight in GvG. Just as you have now learned above to understand why the calc. time is important to most all guilds. Those that are not based here in the USA, when playing on a USA based or meant to be based server need to understand why those of us here in the USA prefer to fight when all of the people who want to fight in a guild CAN and NOT forced into it at 10am est., when a majority of people are working.
ALSO, there is a simple and easy fix. De-couple it, like A Wiggin has stated OR EVEN EASIER that that, INNO slow down on running commercials every hour on the hour and make it every other hour and take the savings into UPGRADING the servers and put something back into the game. I believe we can all agree, we like the game, just don't do things UN-ANNOUNCED and for the complete LACK of thought to the people who actually pay the salaries of INNO and make the communication paramount to the players and the game decision makers. As a former big boss of a company, there is one thing I never forgot, "the customer is always right". This is evident due to the game having NO PLAYERS, no revenue, no demand, no money for profits.
There you have it. Multiple solutions to the lack of a plan thought out.
My 2 cents worth and please advise as to an outcome. I feel as though the game should re-pay those guilds who lost goods due to the game's in-ability to give proper notice to them of there dumb idea of changing things on the fly. Come on INNO, you people should make this right and do the right thing for your players, whom you need to remember, pay your salaries.