abuse risk is ridiculously highReally funny video.
Dumb thing to say, but I think we should also be able to buy some of these items with FP packs. After a while, I might run out of my useless items, with only FP left. Or is there a specific reason why this is not an option?
Other than not specifying where age on the research tree opens it, browser gives much more details!For mobile, when you click on the Antique Dealer ruins (BA/IA), it opens and says its name. It should also say something like "Becomes available upon entering Early Middle Ages"
Unfortunately timers are NOT assigned to slots....meaning when you open second slot you cant set 1st slot to 2hrs and second to 24. Both will be either 2 or 24.I'm selling cheap stuff for now to open at least one more slot. Then, I plan to use one slot for breaking down cheap stuff in two hours (Victory Towers, residential/production buildings, decorations...) to open more slots and the second slot to break down more valuable items in 24 hours.
I like the fact that items and buildings that had absolutely no value to me before will gain it now that they can be exchanged. A Jade relic has just spawned for me in the GE and for the first time in a year, I was excited when I saw it, knowing I will be able to exchange it now.
Early days, folks dont have that many coins, after couple of weeks when many will have coins cost will go up a lot.I do wonder how long the auction feature will last. Buildings are going for much less than Inno typically prices them at—on my server a Rosarium went for 7K gold coins, which seems like a lot less than the hundreds of diamonds they’d charge in one of their sales. It makes an interesting index on what this stuff is really worth to players
When you sell you are selling/offering the items to Inno and not to other players.I think the price of these auction coins are way to high.
AND, why can't we see all the items offered by players, I'm sure I will miss the items I want if and when I ever get any coin to spend on them.
I think the prices are way to HIGH. Your comment makes me think there are a lot of pay-to-win spender players where you are, I am a more modest and frugal player.I do wonder how long the auction feature will last. Buildings are going for much less than Inno typically prices them at—on my server a Rosarium went for 7K gold coins, which seems like a lot less than the hundreds of diamonds they’d charge in one of their sales. It makes an interesting index on what this stuff is really worth to players
That is an unfortunate construct of this economy control I don't like. I would rather see a more free and flowing exchange between players, there are other ways to keep thing in check beside hobbling game play.When you sell you are selling/offering the items to Inno and not to other players.
Stuff that you are bidding on and outright buying are offered by Inno and not by other players.