DeletedUser35577
very reasonable.
If this is being done for performance reasons there is plenty of low hanging fruit to be picked to reduce the number of Mouse clicks. Two that come to mind is History and GBs which are access nested and might easily be put in the top bar.
If it is to do with data, then sending the person a bunch of code that can be used to "revive" their city at a later date might be a workaround to prevent the city and the "investment" being lost?
Again - the described deletion process will only commence in a few weeks from now (no automatic deletions will take place before July 11th). We will inform you once again when we are nearing its activation.
How exactly is the guild entitled to all this stuff?
Guilds are the nearest analog to Family in FoE, in the same congruency, that there were Family Alliances in Evony.
The Guild provided nurturing caring and FPs for the Players' City, thus it is a reasonable expect that those who knew them well share after the Player Leaves.
If this is being done for performance reasons there is plenty of low hanging fruit to be picked to reduce the number of Mouse clicks. Two that come to mind is History and GBs which are access nested and might easily be put in the top bar.
If it is to do with data, then sending the person a bunch of code that can be used to "revive" their city at a later date might be a workaround to prevent the city and the "investment" being lost?
Instead of returning the forge points invested on a GB in a city that is about to be deleted, how about a warning to the investors so that they can level the GB and claim their rewards before the deletion takes place.
How about Inno flips the GB of the about to depart Player at no cost to those who have FPs onboard? My 2c worth!
I already flipped most of mine...four pages worth. Just because I figured they would languish there unto eternity...didn't make a profit either and my sole intention was to rid myself of dead GBs on my menu..Damn, if I had known, I wouldn't have spent the fps...Glad to know INNO will take care of the rest...Who wants a dead level 10 Zues on their list with 10 fps...half of which are yours...?
I already flipped most of mine...four pages worth. Just because I figured they would languish there unto eternity...didn't make a profit either and my sole intention was to rid myself of dead GBs on my menu..Damn, if I had known, I wouldn't have spent the fps...Glad to know INNO will take care of the rest...Who wants a dead level 10 Zues on their list with 10 fps...half of which are yours...?
Again - the described deletion process will only commence in a few weeks from now (no automatic deletions will take place before July 11th). We will inform you once again when we are nearing its activation.
If you have any questions, please let us know either via support ticket or right here.
Thank you,
The Forge of Empires Team
So, just to be clear, if I have multiple cities across several servers and only actively play one of those cities, I will still have the other cities, as long as i do not become absent for more than 12 months?
If a leader of your guild is one of the accounts deleted, will the entire guild be deleted, forcing the members to have to find another guild?
I am curious about this also, as in the past month I've had a terrible time with internet and (for some stupid reason) flash. Though I've had flash as long as I've had computer, last month FoE decided I needed to dl it again. Did this several times, enabled it in the browser extensions,,, blah blah blah,,,but still for over a month could not log in or play. ..... so, tho I have 5 worlds open, i am currently only active in one of them.... Will you delete the other non-active cities from players still active in one?