DeletedUser40176
I'm really into battles and plundering because
A, I get points.
B, it's nice getting extra resources.
C, I'm good at it and think it's fun.
Of course a lot of people get bugged by being plundered, but it's part of the game so they need to suck it up. I've been plundered before, but instead of crying about it, I work on both my defending and attacking army so I can defend my city and attack/plunder back. Maybe other people should consider doing the same.
But that's not entirely what this discussion is about...
A player I've plundered has gotten so butthurt by it, he decided to level some of my GBs so I wouldn't be able to double dip. Take my Cape Canaveral for example. He decided to level it himself so I couldn't collect twice and get an extra 14 FP out of it. Ouch? Not really... because what he did was contribute 200 FP to it (meaning I gained 200 FP by losing only 14), because if he hadn't put them there, I would have. So his "revenge" did nothing but save me much more time and FP than I had planned to spend.
So I guess when triggered plunder victims do that, they're actually giving their attackers more than they're taking, and I'm just wondering what they think they're accomplishing by doing so LOL.
Anyone here who can relate from any side? I would love to hear the other side's perspective.
A, I get points.
B, it's nice getting extra resources.
C, I'm good at it and think it's fun.
Of course a lot of people get bugged by being plundered, but it's part of the game so they need to suck it up. I've been plundered before, but instead of crying about it, I work on both my defending and attacking army so I can defend my city and attack/plunder back. Maybe other people should consider doing the same.
But that's not entirely what this discussion is about...
A player I've plundered has gotten so butthurt by it, he decided to level some of my GBs so I wouldn't be able to double dip. Take my Cape Canaveral for example. He decided to level it himself so I couldn't collect twice and get an extra 14 FP out of it. Ouch? Not really... because what he did was contribute 200 FP to it (meaning I gained 200 FP by losing only 14), because if he hadn't put them there, I would have. So his "revenge" did nothing but save me much more time and FP than I had planned to spend.
So I guess when triggered plunder victims do that, they're actually giving their attackers more than they're taking, and I'm just wondering what they think they're accomplishing by doing so LOL.
Anyone here who can relate from any side? I would love to hear the other side's perspective.
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