Brakes how? The main building is the most powerful event building we've seen in total stat levels and another step forward as far as I'm concerned. Plus as a 7 level 6x5 it fills more space with overpowered newness for less levels needed.Glad that Inno is starting to put the brakes on the power creep a little this event.
I am coming up on 5000/5000 attack so what I see as powerful are the ultrahigh goods buildings.Brakes how? The main building is the most powerful event building we've seen in total stat levels and another step forward as far as I'm concerned. Plus as a 7 level 6x5 it fills more space with overpowered newness for less levels needed.
Halloween-Wildlife, I could buy the slowdown narrative. SPD basically throws that out the window, we're back to "Power Creep? onward, charge!"
How many cities have to be completed to get to the Level 7 event building?Brakes how? The main building is the most powerful event building we've seen in total stat levels and another step forward as far as I'm concerned. Plus as a 7 level 6x5 it fills more space with overpowered newness for less levels needed.
Halloween-Wildlife, I could buy the slowdown narrative. SPD basically throws that out the window, we're back to "Power Creep? onward, charge!"
200 tasks for the first one. So the short run at the start + 6 30 task cities should do the trick.How many cities have to be completed to get to the Level 7 event building?
To the point of the league buildings - if you go for a second Tavern, you're guaranteed to finish it fully soon after the event thanks to the league building.200 tasks for the first one. So the short run at the start + 6 30 task cities should do the trick.
650 tasks for the second one. Which is in reach but a lot of work (18 task start + a 30 task city a day).
Perhaps more potently, if you get a gold league result, it's still 20 fragments a day from the league building, but out of a much smaller total than most buildings to make a bigger building of comparable efficiency. And bronze/silver league get the ability to do so at a slower rate so it's not all or nothing.
Screenshot?The event announcement is unreadable on my browser.
Cool and normal !!
InnoGames: Quality Programming !!
You underestimate them. Level 3 managers would be reasonable. On beta it was level 5 managers for the highest buildings Appears it got lowered to level 5 festival and ship (at least it's useful) and level 4 for the production buildings (lot of wasted gold for zero benefit other than if you want to finish the rival line).Rivals are going to be set to deliberately mess the production up. Remember that if you jack up a lower building production out of order if can cost you up to a day of extra time waiting for the higher buildings to get caught up. Last task I can see have all managers at level 3 or higher , Inno is so predictable now. Raising the drinks factory to 3 is either expensive or very long.
| Pots of Gold | Swiftsham Savings | Time Warp | Quick Promotion | Kits |
GE Neg Line | 500 | 3 | | | Druid Hut, Epic, Sacred Tree of Vitality Upgrade, Pagan Harvest |
GE Fight Line | 500 | 3 | | | Archdruid Trees Selection, Epic, Golden Druid Hut Upgrade, Pagan Harvest |
Manager Line | | | 3 | | |
Timeskip Line | | | | 7 | Archdruid Trees Selection, 1/2 Druid Hut |
| 1000 | 600 | 300 | 700 | 1.5 Celtic Glassworks, Epic |
| Pots of Gold | Swiftsham Savings | Time Warp | Quick Promotion | Kits |
GE Neg Line | 500 | 3 | | | Druid Hut, Epic, Sacred Tree of Vitality Upgrade, Pagan Harvest |
GE Fight Line | 500 | 3 | | | Archdruid Trees Selection, Epic, Golden Druid Hut Upgrade, Pagan Harvest |
Manager Line | -300 | | 8 | | Archdruid Trees Selection, Druid Hut |
Timeskip Line | | | | 10 | Archdruid Trees Selection, Druid Hut, Sacred Tree of Silence Upgrade |
| 700 | 600 | 800 | 1000 | 2 Celtic Glassworks, Epic |
| Pots of Gold | Swiftsham Savings | Time Warp | Quick Promotion | Kits |
GE Neg Line | 500 | 3 | | | Druid Hut, Epic, Sacred Tree of Vitality Upgrade, Pagan Harvest |
GE Fight Line | 500 | 3 | | | Archdruid Trees Selection, Epic, Golden Druid Hut Upgrade, Pagan Harvest |
Manager Line | -530 | | 15 | -5 | Archdruid Trees Selection, Druid Hut, Sacred Tree of Silence Upgrade, Finish All Event Production, Celtic Glassworks |
Timeskip Line | -2600 | | 8 | 15 | Archdruid Trees Selection, Druid Hut, Sacred Tree of Silence Upgrade, Finish All Event Production, Celtic Glassworks |
| -2130 | 600 | 2300 | 1000 | 2 Celtic Glassworks, Epic, Sacred Archdruid Upgrade |
How many Sacred Archdruids can you get _without_ doing the rivals?You underestimate them. Level 3 managers would be reasonable. On beta it was level 5 managers for the highest buildings Appears it got lowered to level 5 festival and ship (at least it's useful) and level 4 for the production buildings (lot of wasted gold for zero benefit other than if you want to finish the rival line).
Unless you're doing the rival lines for the sacred archdruid upgrades, skip manager tasks as soon as you hit one that asks you to do something you wouldn't have anyways. Same with the time skips line.
Depends how far you go.How many Sacred Archdruids can you get _without_ doing the rivals?
Like how many are in the line and the pass?
I have 3 Archdruids.