1 of the many short sighted issues INNO displayed is the current LP selection system. Capping it at 1000 is the real problem. It allows PL worthy guilds to advance to DL regularly, where they do not belong, just for having a successful season in PL or lower DL. If the LP's are not capped at 1000, the higher strength guilds will separate from the pack and can be matched together on the same map. Really, all guilds will settle where they should be and could be matched accordingly. INNO could even do a reset every 6-12 months to give guilds that have made advancements a chance to prove whether they belong in DL or not. Better to have a few bad seasons, unevenly matched with the wrong strength guilds, than repeatedly suffer from the same issue continuously.
I've been thinking something similar for a while. Instead of no cap at all, raise the caps by a factor of 10 so that DL is 9000-10000 points. Even a factor of 5 so that it would be 4500-5000 could work. Keep the LP the same. This way a DL guild that loses in the 1000 LP rank doesn't get bumped down to PL and stomps all over those guilds. You should have something like at least 3 consecutive seasons of poor performance to get bumped down a league.
Still junk....
The problem is you guys have 80 people guilds line up with 10 .... That is the fundamental problem here!
Edit: Also, you are making it overly complicated with so many different boosts as if attack and defense were not already complicated
It's not the total number of players in a guild that makes a difference, it's the participation. If that 10 player guild has 7 or 8 players that put in a big effort and that 80 person guild has 5 players that only do things halfheartedly and no one else does GbG, that the 10 player guild will dominate. How many 80 player guilds are filled with dead wood anyway? I've seen guilds with 2-3 players that perform well in PL, I've even seen single player guilds stomp the map if they feel like parking on the game for 5-6 hours.
Got to look at it live for the first time and it's a dumpster fire now , Inno made it much worse for the smaller guilds.
Maybe, that's my initial reaction as well. The HQ buildings aren't too bad in terms of cost, sure there's the 75k cost for the best one but you're also only building that once every 2 weeks. Whether or not that's sustainable I don't know. My guild I think has at least 10-12 80+ Arcs from active players as well as guild good production from other GBs and special buildings. I really don't know what the rate of income is because I don't track it, but we're fine on goods, I can easily spam SCs in GbG while opening level 5 GE every week without worries. But we don't do GvG, so we need fewer goods.
The big problem is the build times. That best building takes a day to build. And the issue here is that the big 1000 LP guilds will probably have plenty of whales who won't blink at dropping diamonds to instant complete those HQ buildings and start off with an 80% attrition reduction right off the bat. Maybe that won't matter a lot if those guilds were already diamond buildings SCs, because maybe this is only giving them an hour or so head start at most, since the provinces near HQs have few building slots and you needed to be near the middle for no attrition. But I don't have the diamonds to be dropping them every season on a HQ building. It's the first day or two that mattered the most in GbG because guilds that gained enough ground early had a strong position to dominate the map. I don't know how this is going to affect things. I may need to play through two or three seasons to really see how this affects things.
Not enthusiastic about the DL championship stuff either. Only the top guilds will be getting any of that, and they'll just suck up all the best players. It'll be harder for lower guilds to attract GbG fighters and they'll be stuck with being lower guilds. This is likely to make things more like GvG where only the top 20-30 guilds on a world will accomplish anything.
I may not be rage quitting but this is looking like another pay to win move in a year that's been filled with them that's making me seriously consider leaving the game because it's not fun anymore. I'm not interested in competing for second place at best.