DeletedUser35475
They need to sleep so all you need to do is figure out where they are and adjust. And if you still get plundered then accept it, they can't plunder everything every day.
Have varied my collection time so it was a different time of day (more than once), but the same jerks would still plunder me. Like they were cehcking every 30 minutes for more goods. Usually the same people that are 10x my size and have not a single goods building in their city. And the same ones that laugh at your and call you names if you ask them to stop.
Real life cannot always revolve around FoE.
And I tried 3 different collection times, but the same one or two players still managed to still be online to plunder. and with 24 hour cycle, it gets a few minutes later each day. so it is hard to keep it all on schedule.
Have varied my collection time so it was a different time of day (more than once), but the same jerks would still plunder me. Like they were cehcking every 30 minutes for more goods. Usually the same people that are 10x my size and have not a single goods building in their city. And the same ones that laugh at your and call you names if you ask them to stop.
You should post your City design.
I was a stalker last time I looked someone up, lol. But it does explain some things.Lemme help him out:
(taken from the en server for the only town listed under the player's name: http://foestats.com/en/en2/players/profile/?server=en2&world=Brisgard&id=539951)
Well, that city is outdated and needs a total overhaul. I may get plundered about 1 or maybe 2x per week, so I have not taken the time to redesign it yet. It is actually a different server that is causing me all the grief. Perhaps the city there has some of the same issues.
To your points - every goods building from Progressive and above takes two lane roads. How do you get enough goods without any goods buildings? And you have a ton of buildings that don't even show in my building menu. Are they all special events? or where do they come from? Terraced farms, ritual flames, and others. My city has roughly 35 buildings (10 goods, 15 houses, 6 army, and ~4 others) that require 2 lane roads (hence so much roads). Tips?
I have not been in the top 10 in my neighborhood in months. So obviously, I do not understand how the heck INNO puts people into a hood. You will have a player at 40 million and others at less than 1 million in the same hood. I don't pretend to understand how that is equitable or fair to anyone in the hood. I am currently about 40 percentile, which is surely a factor. What goes into making the player strength score?
You should post your City design. The feed back might help you.
Do you have many GBs that give unrefined goods? That would help with the issue of needing lower aged goods to make current aged goods. Do you have many friend and what is the size of the guild that you are in? If you can collect tavern silver you can throw up a city shield for 3 days (even if you can only do that once a week that should give you at least 2 days free and clear of anyone being able to plunder you (if you do a 2 day production the day before you start the shield you might do better (although you'd need to make sure that you didn't cut it too close and let someone attack you within 24 hours of collection (before the shield was up) as they can still plunder in that case.
How many forge points do you produce and with the summer event upcoming you should probably be trying for any event buildings that would let you make goods that can't be plundered.
Do you do GE? Do you have a temple of relics?
Lots of questions and fixing things won't be quick but there are options. Racing to the end isn't the smartest way to play the game especially given the structure of the latest ages.
Special Buildings and Great Buildings are how good players get their goods. You don't need boosts or two lane roads for those, and they don't take up a massive amount of space. Typically, you would want to build tribal squares or terrace farms from the guild expedition to get your goods.
Arctic Future goods in FE
How do you get enough goods without any goods buildings?
Terraced farms, ritual flames
So obviously, I do not understand how the heck INNO puts people into a hood.
Neither Tribal Squares or Terrace Farms are in my building menu. How do you get either of those?
Guild Expedition gives them both
I edited to fix it.