Guild Battlegrounds Arrival Feedback

lilithtalon

Member
A huge thank you to Inno for adding this new feature! Fun, fun, fun!

It is pulling our guild together as GvG never could due to reset occurring at 8 pm server time and many unable to participate because they can't be ingame at that time. :D

Just one concern so far. We find that the ability to finish a building instantly for 50 diamonds is unbalanced. It costs 10 diamonds to purchase an additional round in negotiations (not a guarantee of success), but a guild can add 30 fights (15 negotiations) to the province for just 50 diamonds.

Please consider increasing the cost in diamonds to instantly complete a building in GBG.
 

ullatec

New Member
Negotiate extra turn boost has no effect for me in Guild Battlegrounds. Attack boost works fine in GbG. Is this an individual problem ( of mine ) or a planned feature ?
 

ullatec

New Member
Guild members' GbG feedback: this takes way too many goods for me to negotiate ( I know this player prefers to negotiate through all of GE ). If the negotiated encounter were just a single advance, then could we have a Tavern boost for extra turn ? The touted benefit for this added Battleground was to include and encourage Mobile players in Guild v/s effort. ( Mobile battle is more difficult - manual battle ) So I understand the preference for negotiate. Can I get a Great Building that gives a positive Negotiate Boost ?
 

saknika

Active Member
With this latest Battleground I've noticed something that is a bit of a hindrance, and it's the color selection for the various guilds. Some of the colors are extremely close to each other in hue and it can make it very difficult to tell who has what, and who I might be attacking. I don't particularly care about this for diplomacy (though some might), but I do use the color to help dictate to my guild mates which sector to focus on. I usually specify the coordinate, name, and then color of the sector. With some of them being hard to see that can make it tricky. And if I, someone who does not have major colorblind or similar issues, is having some struggles with differentiating, then I imagine someone who is more visually impaired would be having a far worse time of it. Is there a chance we could either get it so the colors are definitely and obviously different (and thus even shades should be obvious), or could we somehow add symbols in with the colors for a secondary visualization (kind of like the XBox or Playstation controllers, the symbols are for the colorblind).
 

Ashoriri

New Member
Need battle logs, who is doing on sector.... like GvG. Someone not reading instraction and and fighting ad-hoc now. Need to stop and identify ppl. Any way to get the details????
 
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Algona

Well-Known Member
Pretty spot on, if you ask me.
Quoting defintions = as lame as intarw3v arguing gets.

But it makes a nice distraction from you being wrong.

Every Guild makes choices, and while your Guild has doubtlessly been smug in its successful GECing now you get to pay the price fir being a small Guild.

Saying its not fair has the same hollow ting as those whining about being in a hood with players with big cities.

Your choice. Now the game has added a new feature. You can whine about it, accept your lot as a lower tier Guild ,or do something about it.

Let me know how the whining works out for you.
 

Mullberry

New Member
Yes, the owning Guilds' Avatar should / could be on every province owned :)
Guilds may have same "Avatar", but its true that colors are really close each other so sometimes it is hard see who is who before click sector.

Feedback.

Batleground lags and sometimes sectors are conqurred before screen updates . Sometimes we try build "fortress" so we get more time cut enemy connection to "kill siege"(this is not gvg but some tactics are same) and this works quite well if guildies want play "spenders game".
 

Salsuero

Well-Known Member
Quoting defintions = as lame as intarw3v arguing gets.
Uh huh. And arguing with that person isn't?

But it makes a nice distraction from you being wrong.
And that's a nice way of refuting someone by saying they're distracting. Saying something isn't "deserved" is subjective and therefore an opinion. That's all there is to it.

doubtlessly been smug
Another opinion.

Saying its not fair has the same hollow ting as those whining about being in a hood with players with big cities.
Not at all the same thing, but ok.

Your choice. Now the game has added a new feature. You can whine about it, accept your lot as a lower tier Guild ,or do something about it.
Uh huh. I'm doing something about it. I'm providing requested feedback, even though you think it's your job to police that feedback.

Let me know how the whining works out for you.
I'm sure you'll find out when the rest of us do.
 

sirblu

Member
Does anyone know what the player points are that are awarded for negotiations in GbG? I know the player points are calculated the same when you battle but have yet to see any player points awarded for negotiations.
 

sirblu

Member
I'm not interested in your evaluation of who I am. Putting a 20-member guild that participates hard against an 80-member guild that may or may not participate equally as hard is an unfair matchup. You don't agree. I don't really care.
I totally agree with this - our second round and already our little Guild of 13 is put up against 2 huge Guilds of 80 and 57 respectively. Also in our grouping are Guilds of 1 and 4 respectively - How is this even close to equitable?
 

Ctik

Member
Of all the requested things people asked here, we need at least a battle log! From that we can concur where the problem lies and fix or remove it.
 

xivarmy

Well-Known Member
Does anyone know what the player points are that are awarded for negotiations in GbG? I know the player points are calculated the same when you battle but have yet to see any player points awarded for negotiations.
The usual amounts of points for spending goods. Just tried a 1x negotiation in mars and got about 300 points from it for spending 8 goods.
 

Darth Mole

Well-Known Member
I totally agree with this - our second round and already our little Guild of 13 is put up against 2 huge Guilds of 80 and 57 respectively. Also in our grouping are Guilds of 1 and 4 respectively - How is this even close to equitable?
I'm expecting that this will be an ongoing issue. Whatever algorithm Inno employ to allocate guilds into comps is bound to have flaws. Theoretically as the weeks progress it should get better but will probably never be perfect. (Like Hoods)
just do your best.
Grumbling on here won't solve it unfortunately
 

qaccy

Well-Known Member
After playing with battlegrounds, I have to say even this early that I think siege camps are too powerful and should probably be adjusted or have their effect changed completely. I know this opinion isn't going to be very popular with any players who read this, but I think it's a problem that one can look at the map and see pretty much every sector on it filled up with exclusively siege camps because bypassing the primary limiter for GbG participation is simply the best building benefit compared to anything else.
 

RazorbackPirate

Well-Known Member
After playing with battlegrounds, I have to say even this early that I think siege camps are too powerful and should probably be adjusted or have their effect changed completely. I know this opinion isn't going to be very popular with any players who read this, but I think it's a problem that one can look at the map and see pretty much every sector on it filled up with exclusively siege camps because bypassing the primary limiter for GbG participation is simply the best building benefit compared to anything else.
As everyone has equal access to Siege Camps, how is this a problem? It's also only the second round. Last week everyone was speed building palaces. In my battlefields, I've also seen a large number of traps and fortresses. Again, second week. Folks are exploring strategies. The question is also, what is sustainable over the long term? Even with a guild filled with Arcs, guild goods are not infinite.
 

Algona

Well-Known Member
I'm providing requested feedback, even though you think it's your job to police that feedback.
No, you're whining, saying 'It;s not fair' without offering reasonable alternatives.

Damn straight I 'police' whining. It's a negative mindset that never produces positive results, just cloudy thinking, because the whiner isn't focusing on the real problem.