My aching back is right. Just because a game offers a variety of activities to engage in, do you somehow think it is necessary to do ALL of them? Use a bit of discernment and decide which features you enjoy and do those - leave the rest for other players.
Well I mean there's an aspect of being left behind if you don't do them. And most of them aren't really 'activities' so much as 'click sinks'. There's zero thinking to aiding all your friends, sitting in taverns, building and selling runestones, autoing battles - and these are the things that burn people out on 'too much to do'.
Some of these sorts of features need to either
- be made more enriching (i.e. requiring more mental involvement than clicking hundreds of times to buy and sell runestones - say by making diplomacy something you want at all times and not just the instant you're going to unlock the next tech you actually intend to use)
- be simplified (i.e. Aid All) to reduce the wear and tear and self loathing for still playing this game of mindless clicking
- be removed (i.e. Bye Bye Tavern, almost no-one will miss you apart from the 4th turn of negotiation which should be replaced by being available from a more interesting system than a second click for every friend each day)