DeletedUser
Don't forget that you can set your defending army as well. Your defending army never dies (unless you use them to attack). If you stock your defending army with strong units, you'll be able to stop a lot of defeats. They can't plunder you if they either lose the battle or surrender. Many use the default defense which is easily defeated. When you use stronger units some of us who like to plunder might withdraw if the battle looks too be too costly. When those of us attack and win after taking heavy losses, nothing is more frustrating than finding nothing worthwhile to plunder, so please make sure you leave me something like produced goods that you did not harvest on time, they really make my day.
HAHAHAHA!!! Sorry to those who are offended by that - I couldn't help it. He's right. Choose stronger army soldiers. Here's something that I found helps: When you win a new character whether it is from a quest, or a special event you save your special characters for defending your city. They'll die if you use them for attack, but survive to fight another day if you only use them for defense. The unattached ones don't stay especially if they die during battle. If you build up enough you can use them to defend your city by appointing them while you rebuild your regular army. I've been saving my quest soldiers for this cause. DON'T destroy the army barracks of your last ages' army - save them to do the same so that if you feel so inclined that you can attack more than one enemy. Or simply use them to fill the slots that are empty from your regular army soldiers that are dead. Replenish your army right away after battle.
I too, was an unwilling victim to others who were so unmerciful. I only attack in retaliation for those who attack AND plunder me. Here's an easier way to defend your supplies, and goods: Set them for every hour while you play - set your alarm on your cell phone, alarm clock, or stove. When it goes off - COLLECT IMMEDIATELY!!! Then set your collection times for when you KNOW for a fact that you'll be wide awake, and ready to collect all goods, supplies, and gold. It's easier to set for four to eight hour intervals so that it's not a consistent time. Don't set your collection, or production times when your not going to be awake, or when your not going to be around to do so unless it's an eight hour interval (while you sleep, or are at work). Maybe this will help discourage plundering when you don't have anything to plunder.Plundering is part of the game, even though not everyone enjoys that aspect. When I first started playing, I never attacked, but found myself an unwilling victim. Once I began to retaliate and found out all the goodies people would leave available, things I needed, and learning about obtaining medals for the top tower rankings, attacking became more commonplace. Sometimes I feel guilty about plundering and will leave someone alone, but when I have lost my expensive troops in battle, the spoils of war are for their sake. You see, we take a risk when we attack you. Our units will be injured or killed, but your defending army will always remain in tact. If we plunder you, your seeking revenge upon is also part of the game, and we won't complain about it.
IT'S NEVER FUNNY, and NO - IT'S NEVER YOUR FAULT if someone attacks you unprovoked!! Blaming someone for that is the same as saying "It's your fault I came over to your house, and robbed you". Some people have no sense of pride, or shame! ~ Red