Graviton
Well-Known Member
ohh, EVERY SINGLE APPLICATION, and APP, pretty much EVER. does this.hmm?
Dude, he's just telling you to be careful and that Inno isn't responsible if something untoward happens. No need to argue with that.
ohh, EVERY SINGLE APPLICATION, and APP, pretty much EVER. does this.hmm?
yeah, good point.Dude, he's just telling you to be careful and that Inno isn't responsible if something untoward happens. No need to argue with that.
All these people are complaining about how they plunder daily and never get cry mail, I pretty much never plunder and got cry mail from someone I didn't plunder lol.
View attachment 16096
GB | Level | Position | Cost | expected Profit/Profit |
TOR | 22-23 | P1 | 295 | 57 FP |
CC | 37-38 | P3 | 105 | 47 FP (leveled) |
LOA | 3-4 | P2 | 17 | 2 FP |
ARC | 48-49 | P4 | 34 | 23 FP (leveled) |
Oracle | 9-10 | P1 | 81 | 43 FP |
COA | 33-34 | P3 | 80 | 6 FP (leveled) |
LOA | 3-4 (ik again,lol) | P1 | 26 | 12 |
OBS | 1-2 | P1 | 12 | 7 |
TOB | 11-12 | P2 | 60 | 7 |
All these people are complaining about how they plunder daily and never get cry mail, I pretty much never plunder and got cry mail from someone I didn't plunder lol.
View attachment 16096
Who knowsThat's interesting. Just looked up his city in O-world, and he hasn't even unlocked Military Tactics yet! Maybe he thinks you prelundered (pre-plundered) him?
LolI leave my city under a substitute ruler and fail to collect for one day, and this is what happens!
View attachment 16154
Grievus!
P.S.: At least the thieves aren't smart!
View attachment 16155
They actually are: your airship and train are both motivated, and thus un-plunderable.P.S.: At least the thieves aren't smart!
[FACEPALM]They actually are: your airship and train are both motivated, and thus un-plunderable.
P.S.: At leastthe thieves areI am not smart!
It means that when you entered the menu for choosing a building to plunder you had some lag and the building showed to have finished its production , then the owner collected it but it still showed un-collected , then when you went to collect it the lag caught up and it realized that the production was not finished.I recently ran into something I did not understand. After winning the battle and waiting patiently for some plunderable production to appear I hit one of his TFs. I then saw the message "Failed to plunder" and I believe the next was "cannot plunder production in progress". Would someone please educate me?
I am blaming you for saying it a bug just telling you as you asked.It is not considered a bug. The longer you are logged into the game, the more that timer gets out of sync. Only way to deal with it, is to log out and log back in again. It has been so since the start of the game. Inno knows about it.
This exact bit is the message displayed while the game tries to diagnose the issue and work out what to do next."Failed to plunder"
The game has no diagnosed the issue and chosen to give you that message , the other option would for it to have sent an external error message if you had extreme lag and the game realized that it could not continue running until it was sync again."cannot plunder production in progress"
It means that when you entered the menu for choosing a building to plunder you had some lag and the building showed to have finished its production , then the owner collected it but it still showed un-collected , then when you went to collect it the lag caught up and it realized that the production was not finished. It is not considered a bug. The longer you are logged into the game, the more that timer gets out of sync. Only way to deal with it, is to log out and log back in again. It has been so since the start of the game. Inno knows about it. I am blaming you for saying it a bug just telling you as you asked.
Sorry about that , I have added the appropriate quotes.It has nothing to do with lag. You can just be to late and I do not appreciate you using something I wrote as your own words.
https://forum.us.forgeofempires.com...t-not-functioning-correctly.37013/post-324236