Jackshat
Active Member
You have my vote. Just as we're free to rearrange our city whenever we want, why not the spaces the city rests upon? It's not like after CENTURIES of advancing civilizations someone said, "No! We can't change the landscaping to adjust to changing technologies; that would be too easy! Build where your forefathers did 1000 years ago!"
If your suggestion makes things too easy, what were they thinking allowing peeps to get GBs centuries ahead of one's age? Now, THAT was too easy and watered down the gameplay and challenge of earning your way through the ages. And siege camps? No need to have to actually solve the logistics of sustained warfare with the dumbing down of attrition.
Your request only affects those who choose to use it, unlike future GBs for cavemen and siege camps, etc. that actually affect inter-player aspects of the game.
If your suggestion makes things too easy, what were they thinking allowing peeps to get GBs centuries ahead of one's age? Now, THAT was too easy and watered down the gameplay and challenge of earning your way through the ages. And siege camps? No need to have to actually solve the logistics of sustained warfare with the dumbing down of attrition.
Your request only affects those who choose to use it, unlike future GBs for cavemen and siege camps, etc. that actually affect inter-player aspects of the game.
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