DeletedUser30312
Related to this... This is the info I keep track of.
How do others format their info?
Quick key on this...
highlighted name = 5 FP plunderable building
+ = more stuff (so Zenzone (FP+) would be a zenzone that gives FP and goods)
There is one column cut off all the way at the end that has previous data so if we've been in the neighborhood together previously, I'll have their pillagable data.
View attachment 6078
Here's how I do it:
List the name first (not shown to protect the identities of the weak), then the last known defending army, and their last recorded defense boosts. I sort the player name column then the defending column to group all the Spearfighters together and hit them in order. At the beginning of the week, I pick 3 with no defense boosts and smack them with BA, IA, and EMA units to score on those towers. Otherwise, I usually hit those guys with HMA or LMA units depending on which tower I'm trying to get points on. Very easy defenses, I have highlighted in cyan, and moderately easy defenses are highlighted in yellow so I can go after soft targers before hitting tough opponents.
Then I have a large table of the goods in the game arranged by age (it only goes up to Indy right now) where I keep track of plunder results. A X is where I got an unboosted good, and a $ marks stuff that was boosted. I don't keep track of time, I don't really have enough time to camp people, and I don't list set buildings -- if I see a fully boosted set building worth hitting, I grab that first. On the end I got a column for recording bazaars and the like with a note reminding me what they produce, since there's what, 9 of them now, and they're all slightly different. I added that after getting burned by too many supplies out of them, and Santa Workshops are pretty crummy overall IME.
Got a bit of a fight on my hands. One of the guys I hit in the top 10 yesterday retaliated against me earlier after I rejected a friend request from him (I don't take hood FRs as a rule) and just barely broke through my defense (he only had 1 rogue left at the end). I decided to leave it at that, but later he managed to grab a 5 minute production out of one of my breweries. So...
I have a reputation to maintain, after all.