For FPs, in Middle HMA stage (chapter 6) FPs from other sources outnumber FPs from RQs. But still, RQs are a big source of FPs and shouldn't be ignored. For goods I don't think so. Bear in mind this is my thread, not CR's thread. We do not leave HMA until the arc project is done.
According to my experience, there are several phases in RQs:
1- You just land in HMA. Produce 24h is the main quest because you don't have the FP nor the coins production to do many of the other quests. Supplies keep building up.
2- You are slowly getting some SoKs/SSWs and leveling StM & LoA, noticeably increasing your coins production (thus UBQs and gather coins). You are also lvling CF, vastly increasing the feeback UBQs. You start to eat up your supply pool.
3- As you keep lvling arc, spent FP quests become increasingly more important. This is specially true for lvls 50-60 onwards, when you start sniping for thousands of FPs. And when your arc reaches 80 it is a whole new world (at least in an stablished server), due to 80 club activities.
As a reference, I can easily trade 5-10k FPs/day, some days 20k+. I don't do quests from all of them, but if I did that would be up to 500 spent fp quests and a bunch of feedback ubqs. At this stage you don't care anymore about supplies, RAH or anything else for the matter (at least I know I don't).
4- As your overall FP production grows, you become increasinly more lazy. You'll do less and less quests. However, because you have a high CF you can still pump out goods in the hundreds/thousands per day if you need to.
I said lvl 60 in under 200 days
. Lvl 80 is probably possible though (definitely possible with diamonds, might be a bit more difficult without). It is difficult to give a proper time stimation, but I did way too many mistakes because it was my first playthrough and I didn't have that many good references, namely:
-Building and lvling zeus because I didn't have enough knowledge of expeditions.
-Using the lvl 10 as a baseline for comparing GBs (this has no excuse, I'm ashamed of myself
). The consecuences of this were suboptimally lvling CF and Monte until lvl 10 as well as needlessly delaying StM and LoA (at first I didn't build them because lvling them all the way to 10 was extremely inefficient).
-Being overly conservative with continent map, missing a few expansions.
-Missjudging the impact of IT on terrace farms and city aiding
-Being terribly unlucky with last CF's BP, and too stuborn to purchase it with diamonds.
-Not having a good sense about the best moment to start the 10-->80 journey. I should have started earlier.
I also had some stuff outside of my control that set me back:
-Multiple work trips where I could not attend the game (and I hate playing in mobile).
- I lost >2k FPs with the bug Inno introduced when they changed oracle of delfy. And at the time that amount was very significant.