DeletedUser40495
Love itI think those that didn't spent resources and/or cash for Virgo should be rewarded for paying attention.
Love itI think those that didn't spent resources and/or cash for Virgo should be rewarded for paying attention.
Guess we'll just have to agree to disagree - if I never intended on using the settlement feature then my putting ANY time into it was more time than I planned on playing the game...all I was pointing out was that it was getting me to spend more time in game. Very valid point though on the cost to purchase FP's with Diamonds and the first logical argument I've heard. Never disagreed with what Inno was doing, simply saying that in my particular case I will now be spending 2 less minutes playing the game.I don't know how you figure that. To do the 5 quests for the 25 FP took less than 2 minutes initially and less than 30 seconds eight hours later. Build 3 Shacks. Build 10 Runes. After one minute build one Axe Smith and set to 8 hour production. Eight hours later, collect Axe Smith, develop Shrines, delete Axe Smith, build 2 Shrines. Collect 5 FP quest and 20 FP quest. Delete settlement. Wait 24 hours and rinse and repeat. And if you pay 50 Diamonds, you could do it all in less than 2 minutes. (50 Diamonds for 25 FP is 1/25th the normal price.)
I never said I knew better, was simply musing that it seemed counterproductive. Although I currently own a successful business and have owned/ran others in the past so I do have some frame of reference.Why do so many people feel that they know better than a very successful business how that business should be running things?
I am basing my point of view on my own personal game play and the game play of others that I'm aware of - more than a handful in my guild and there are what, 26 other servers so I'm sure it's more than just a couple of people.You are basing your entire premise that every other player is like you. They're not. I know of more players that will finally buckle under and do the full settlements especially after the fantastic buff the Yggdrasil just got. Best part for Inno, those players will play settlements the way Inno intended, eventually getting a fully upgraded Yggdrasil and moving on to Feudal Japan, then Egypt for the fantastic buildings those are sure to offer.
Love all you prognosticators who come here forecasting doom and gloom on Inno because you don't like their decision. Yet they not only continue to thrive, but grow.
You decided you were going to use the exploit, I chose to play through. You took the shortsighted approach taking a job building shacks and shrines to earn your forge points. I took a long term approach preferring to build a Mead Hall franchise that would give me resources beyond just FPs even after I stopped building new Mead Halls. Inno just eliminated your job and boosted my return on investment. Doh!
Both of us have been playing settlements since they appeared. Seems you're the one who just penalized themselves, not Inno. Now it's Inno's fault you won't get the rewards others have earned, and because it's Inno's fault, certainly not yours, you'll come here all butt hurt to proclaim your mistake and dig into your position.
Meanwhile, with 2 more runs left to go, the Vikings now give me 12+ FPs a day and 20+ goods daily, plus a 24% attack bonus, without doing a thing. Even more when I'm done and don't ever have to touch the Vikings ever again, free to start building whatever franchise the Japanese have to offer. How's that 'not doing the Vikings, waste of time' thing working out for you?
We both got from the Vikings exactly what we set out to get from them. I'm not the one with complaints.
Guess we'll just have to agree to disagree - if I never intended on using the settlement feature then my putting ANY time into it was more time than I planned on playing the game...all I was pointing out was that it was getting me to spend more time in game. Very valid point though on the cost to purchase FP's with Diamonds and the first logical argument I've heard. Never disagreed with what Inno was doing, simply saying that in my particular case I will now be spending 2 less minutes playing the game.
I never said I knew better, was simply musing that it seemed counterproductive. Although I currently own a successful business and have owned/ran others in the past so I do have some frame of reference.
Lol. Those 2 minutes extra in game were so impactful to Inno. No, exactly the opposite which is why they changed it. You don't want to play settlements, don't play them, but Inno derives no benefit from you earning 25 FPs every 36 hours not playing them.I am basing my point of view on my own personal game play and the game play of others that I'm aware of - more than a handful in my guild and there are what, 26 other servers so I'm sure it's more than just a couple of people.
I never said anything about Inno's impending demise - I've been playing the game for 6 years and am well aware that they aren't going anywhere - I was simply providing the feedback that they solicited....
Glad you've found a feature of the game that fits your play style, it simply doesn't fit mine.
Guess we'll just have to agree to disagree - if I never intended on using the settlement feature then my putting ANY time into it was more time than I planned on playing the game...all I was pointing out was that it was getting me to spend more time in game. Very valid point though on the cost to purchase FP's with Diamonds and the first logical argument I've heard. Never disagreed with what Inno was doing, simply saying that in my particular case I will now be spending 2 less minutes playing the game.
Ironically the biggest reason I see people complaining about not doing settlements outside 25FP loop is they don’t want to spend time doing settlements.
If they’re doing settlements begrudgingly for FPs that’s not necessarily a good thing as that grows resentment towards the game. It’d be better for a players enjoyment of the game to have those that love settlements do settlements and those that don’t just don’t touch it
Would Vikings have been more attractive if they had reduced the number of iterations bu combining the Emmisary Rewards with the Ygg lvl Rewards? /Say either an Emmisay slot or an Ennusary with each Ygg lvl? Would 9 iterations be more attractive?
Guess Starbucks has a flawed business model then based on all the people that sit in there all day and use their internet...You in the business of giving out $25 bucks to everyone who stops in for long enough to earn the money? No, I'm pretty sure you want people to be customers, or not. Not just stopping by to waste your time, use your resources, and take your money, when they'll never actually pay you money to use the product you have to offer.
Makes no difference when 95% of their business is to go and drive through. No different than McDonald's.Guess Starbucks has a flawed business model then based on all the people that sit in there all day and use their internet...
Guess Starbucks has a flawed business model then based on all the people that sit in there all day and use their internet...
The required amount doesn't decrease. When you have enough, the number turns from red to white to indicate that you now have enough of that good.My wool is no longer collecting. Three times now, i have complete the production cycle in two wool farms, but it has not decreased required amount to unlock final building.
It actually doesn't show the progression of coins, either, merely an aggregate progression of coins and goods combined. 2540 is what is displayed, which is 2500 coins plus 10 of each good. Honestly, just set all 4 goods buildings to an 8 hour production and when you collect them you will have covered all bases. If that doesn't fulfill the quest, then you are short of coins, not goods.**problem report**
so the new quest on Vikings that asks for 10 of each good and 2500 coins only shows the progression of coins and does not show the progression of goods which leaves the player wondering and not knowing what good is needed and how much... As I am now discovering - I have all coins but the quest will not "green check" even though I have produced many many goods - now I'm completely confused as to which good is needed and how much... under the coin progression needs to be added a progression for each of the four goods required!!!
...under the coin progression needs to be added a progression for each of the four goods required!!!
under the coin progression needs to be added a progression for each of the four goods required!!!