Changelog 1.148

dontwannaname

Well-Known Member
The rumours are true. It is still possible to place the Cultural Goods buildings one at a time to fulfill the final quest.
 

RazorbackPirate

Well-Known Member
The rumours are true. It is still possible to place the Cultural Goods buildings one at a time to fulfill the final quest.
You are correct. I tried it the day after the update. I immediately submitted it as a bug report. I was told the issue has been passed through to the developers.
 

dontwannaname

Well-Known Member
You are correct. I tried it the day after the update. I immediately submitted it as a bug report. I was told the issue has been passed through to the developers.
I wonder how it got through Beta. Wasn't this one the ways of completing the final quest they were specifically eliminating?
 

ivjordan

Member
The rumours are true. It is still possible to place the Cultural Goods buildings one at a time to fulfill the final quest.
That is quite a nice piece of news. I hope, I am through with all 15 before (if ever) they fix it. Have no santiments for the Vikings at all and don't care a bit when I leave them with a settlement filled only with clan totems.
 

Roxana 1184 the Wise

Well-Known Member
Not having to have six (and the housing required to populate the additional two) frees up quite a bit of space. I try to plan so that I have all the coins I need fairly early, then I can nuke the shrines and markets, and my housing needs go down substantially. I have purchased 8 expansions, and it's amazing how much free space there is going into the final builds.
 
With this update, I've continually noticed a santa-looking man dressed in all black blinking into and out of existence as he walks on the streets of my main city. I haven't seen it within the Viking settlement or noticed it in other player's cities. I've observed this on Mobile only.