DeletedUser29647
Will the rewards from this side project be useable in main city?
It started on BETA yesterday 11/4.Thank you.
I believe that there is an announcement about it on the Beta Forum.
Just more stuff to do with lousy rewards, the same old tired worn out quests blah, blah. Why can't these so called brain children of INNO for once concentrate on better rewards, improvements in game play mechanics, etc!
I'll never understand why so many people spend so much time playing a game they dislike so much.Just more stuff to do with lousy rewards, the same old tired worn out quests blah, blah. Why can't these so called brain children of INNO for once concentrate on better rewards, improvements in game play mechanics, etc!
I'll never understand why so many people spend so much time playing a game they dislike so much.
Just more stuff to do with lousy rewards, the same old tired worn out quests blah, blah. Why can't these so called brain children of INNO for once concentrate on better rewards, improvements in game play mechanics, etc!
If I understand this correctly, Settlement buildings etc. can only be used there, not in FoE proper.Did you read the rewards? They look overpowered. Greater Runestone looks like it will be an upgraded SoK & Yggdrasil is an atk% buffing Pillar of Heroes. Since it sounds like both are a 'level it up by grinding the cultural settlement' building... I'm guessing most Power-gamers will be farming then non-stop to replace SoK farms. Once I delve deeper into the numbers, I wonder if they will end up being the power creep replacement for terrace farms to boot.
What would you like to see as an improvement to game mechanics? The mechanics are pretty solid as is... are you bored and looking for something new? Or is there a particular deficiency that is nagging you? Personally, I'd like to see defense % do something more than just help prevent hoodie pillaging.
Anywho, I just read the announcement and watched the video (Video didn't really give any unique information that the announcement gave, imo). Time for me to read the beta thread and maybe ride my free election day into maybe, possibly joining the Beta.
Did you read the rewards? They look overpowered. Greater Runestone looks like it will be an upgraded SoK & Yggdrasil is an atk% buffing Pillar of Heroes. Since it sounds like both are a 'level it up by grinding the cultural settlement' building... I'm guessing most Power-gamers will be farming then non-stop to replace SoK farms. Once I delve deeper into the numbers, I wonder if they will end up being the power creep replacement for terrace farms to boot.
What would you like to see as an improvement to game mechanics? The mechanics are pretty solid as is... are you bored and looking for something new? Or is there a particular deficiency that is nagging you? Personally, I'd like to see defense % do something more than just help prevent hoodie pillaging.
Anywho, I just read the announcement and watched the video (Video didn't really give any unique information that the announcement gave, imo). Time for me to read the beta thread and maybe ride my free election day into maybe, possibly joining the Beta.
I hope players that have a job can find time to work on these Cultural Settlements. This is a great business strategy to keep people interested in playing FoE, especially for the ones who have reached the Virtual World and may be getting bored. Usually when you reach the end of a game, you stop playing and go on to something else. Bringing other cultures into the game perks your interest to keep on playin'.
Trust me, this will even make them more bored.
It's like en event where you can only go very slow through the motions.
I hope that the special buildings can be plundered. Recently, it appears that none* of the good buildings are plunderable.
*Prosperous Cider Mill is the only one I can remember in recent ages.