The only guild I have ever been a member of is currently level 32 with 53 members covering all ages. I am currently Arctic Future rank 28 on this server. I have 18 of the players that out rank me on my friend list.
Part of the game is your ability to network and adapt to various conditions.
I am not complaining about the way things are but they are talking about grouping us according to the number of points we have spent on the tech ladder.
Stop and picture it. That will make it more difficult for lower age players to contribute to great buildings for prints and rewards. The market will become more difficult to move goods in.(remember we still need the younger players moving through the hoods needing the goods we have in excess).
The last thing you ever want to do is show weakness.
Never shut down your city just because you get plundered. Almost every player that has plundered me is now on my friend list.
Learn how to turn adversity into business and business into friendship
I have almost always been in hoods that range from 6 to 8 ages and it's nice to have troops and win on multiple towers every week.
I see no need to segregate us that precisely and I hope it don't happen.
I had 6 cities. I couldn't play all 6 with the same amount of devotion anyway, especially since the addition of GE and the tavern. I have since deleted that city and plan to delete another city tomorrow. If I don't go thru some horrible withdrawals, I will more than likely end up deleting 2 more, so that I only have 2 cities. I am thinking perhaps the game will be more enjoyable with only 2 cities. At any point, I don't produce goods in any of my cities, so there really isn't anything anyone really cares to plunder anyway.
I still see no reason lower age players can't contribute to high age great buildings. Hoods are only a forth of the number of players one can donate to. There are up to 140 friends and 70 or so guild members.
Personally, I love the same age hood idea. I got plundered once, by someone who was my equal. So I attacked him back and I had to go back to his city a number of times till there was something worth plundering. I wanted goods as he took my goods. You know that was fun. AFter that, we became friends. No sense attacking and plundering each other. When someone ages ahead of you plunders you, you can't retaliate. I will not be bribed to give anyone fps not to plunder me. If they were my equal and I simply didn't want to take the time to attack and plunder in return, I might pay fps. However, it is the principal. I will not pay fps for someone who can attack ad win with their eyes closed, their 4 year old could beat me with no problem if INNO allowed it, which they don't. There is no skill, no challenge. They know full well, I cannot return the favor and attack and win. Sorry, this does not make a challenging game. The new system may not be perfect, but I will wait and see if it is better. At least it is an attempt to fix a broken system. They could have fixed it and kept the hoods the way they are now if they would not permit plundering people ages below you.