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Event is biased.

DeletedUser23186

hmm a player that works for inno saying how good it is, that's not suspect at all lol, this event is garbage and its designed to frustrate and make ppl break out the credit cards, lets just be real.
 

DeletedUser28572

it is better than the past event for VDay. but the cost of hearts for some of the prizes is ridiculous. the chests are decent, but the issue is getting the hearts above the rest of your hood.
 

DeletedUser8152

hmm a player that works for inno saying how good it is, that's not suspect at all lol, this event is garbage and its designed to frustrate and make ppl break out the credit cards, lets just be real.
Just giving my opinion. Maybe this format is more frustrating, would you say you liked the old Valentine's contest better?
 

DeletedUser23186

Just giving my opinion. Maybe this format is more frustrating, would you say you liked the old Valentine's contest better?
I understand the point of they have made it bigger and added more to win then a tree of love, and i have no problem nor am i naive enough to realize the game is about making money, I just think it should be a little more fair, a 20% chance to win 7 roses when spending 600 and higher in hearts and flooding them with the happiness buildings with the highest % to win, its just crap to me and poor game management as far as giving ppl a fair shake at winning something
 

DeletedUser8152

My point is that everyone has a very fair shake at winning something better than a tree of love. Probably no one is going to win as much as they get at, say, the winter event. So when you say the prizes aren't good, what are you comparing them to?
 

DeletedUser23186

My point is that everyone has a very fair shake at winning something better than a tree of love. Probably no one is going to win as much as they get at, say, the winter event. So when you say the prizes aren't good, what are you comparing them to?
I never said the prizes aren't good as a whole, just the ones with the highest percentage to win are crap, why does there have to even be a percentage, make them all the same and random chance, that i could live with and feel better about spending money on it, i know there are ppl that will spend on this event and i'm sure there are others like me that won't, so the game could get the money from the ones that really have no sense as usual plus they could get the ones like myself who would like to see a better chance at a return.
 

DeletedUser26154

no real way to win unless you pull out that credit card

This is very much true.
Unless you get lucky rolls, which happen...
You'll need access to more than 11 roses any time you want to go for a jackpot.
I've used 30+ roses to get a jackpot many times.
If you spend money, you will get more prizes.
I bought a $79 bundle of Diamonds, which was 11,000 Diamonds and 250 bonus roses.
So far I spent about 6,000 Diamonds on this event.

For that 6,000 Diamonds I've earned a Champion's Retreat.
And by the time this event is over, 5 [five] Medals Expansions.
4 Expansions for sure, and if I don't get that 5th, I'll be so close I'll have it in a week or two from pvp towers.

That's how free to play MMOs work.
Lots of people play.
Some people pay.

Without diamond players, there would be no game for the free players to enjoy.

Everyone lives together.
 

Jase249

Well-Known Member
this event is terrible. no real way to win unless you pull out that credit card. im also not impressed with the prizes.

Of course Inno is trying to get you to pull out the credit card. It's called turning a profit. If you're playing for free, you're actually costing them money. They have to make a living too.

As I noted previously though, their marketing strategy is pretty bad so far for this event with the 6 hour deal. I think it was a night ago or so they had a coin package as the standalone prize. That's like putting a Ford Escort with 200,000 miles out front of a dealership and keeping the brand-new Mustangs in the shed gathering dust. I have a couple friends who are in the same boat: they very much want to spend money on diamonds for "hot" items like SoK, HoF, RH, etc. RH is up right now so maybe Inno is going to do a run of good options to the finish.
 

DeletedUser28572

Of course Inno is trying to get you to pull out the credit card. It's called turning a profit. If you're playing for free, you're actually costing them money. They have to make a living too.

As I noted previously though, their marketing strategy is pretty bad so far for this event with the 6 hour deal. I think it was a night ago or so they had a coin package as the standalone prize. That's like putting a Ford Escort with 200,000 miles out front of a dealership and keeping the brand-new Mustangs in the shed gathering dust. I have a couple friends who are in the same boat: they very much want to spend money on diamonds for "hot" items like SoK, HoF, RH, etc. RH is up right now so maybe Inno is going to do a run of good options to the finish.

i wish i played this game for free ;)
 

wolfhoundtoo

Well-Known Member
Of course Inno is trying to get you to pull out the credit card. It's called turning a profit. If you're playing for free, you're actually costing them money. They have to make a living too.


Not exactly true. The game's model is free to play with benefits from paying. Just players (whether paying or not) need to remember that all of the events like this are geared towards making money for the company while still giving some free stuff to players that don't pay. Key part of that is 'some free stuff' not everything you can get if you are willing to pay money for items. Even that they keep the direct price of items fairly high to limit the number of items that are purchased directly.
 

Jase249

Well-Known Member
Not exactly true. The game's model is free to play with benefits from paying. Just players (whether paying or not) need to remember that all of the events like this are geared towards making money for the company while still giving some free stuff to players that don't pay. Key part of that is 'some free stuff' not everything you can get if you are willing to pay money for items. Even that they keep the direct price of items fairly high to limit the number of items that are purchased directly.

It's free for you. My statement was "if you're playing for free, you're actually costing them money" which is 100% true. The company has to infrastructure/operating costs, not mention paying the staff. That costs money. If you're playing for free, you're using their product and they're not benefiting in any way from it; i.e. you're costing them money. It's no different than the free samples you get in a grocery store. The company that produces the food sample makes no money from you trying it; in fact they incur a loss by giving the samples away. They're hoping you'll like it enough to buy it, at which point they make a profit to offset the loss.

The actual model; i.e. real-life application from a business standpoint, is Inno tolerates the "free" players in order to keep the "paying" ones around. If they made it so you had to pay to play, they would lose a lot of "free" players and likely a lot of "paying" players would leave as well due to the lower number of players in the game. If they made it so everyone was a "free" player there would be no profit and the company would fold.
 

Mustapha00

Well-Known Member
On three of the four servers on which I play, I managed to win enough hearts to buy an SoK outright rather than depend on the extraordinarily slim odds of winning one from the chest. I did go the chest route on the fourth server, bought six of them and got roses five times and a Shrine...of Awe (Short for "Awe CRAP!!!!") the sixth. Not statistically significant, granted, but I seem not to be the only person afflicted with Terrible Luck Syndrome.

Ultimately, I will have completed the quest chain on all four servers and won the MB, which was, to me anyway, the whole point, as I am still in need of as many daily FP as I can get. Using that criteria, I can't say that the event was a complete bust....but Inno has conducted better.
 

wolfhoundtoo

Well-Known Member
It's free for you. My statement was "if you're playing for free, you're actually costing them money" which is 100% true. The company has to infrastructure/operating costs, not mention paying the staff. That costs money. If you're playing for free, you're using their product and they're not benefiting in any way from it; i.e. you're costing them money. It's no different than the free samples you get in a grocery store. The company that produces the food sample makes no money from you trying it; in fact they incur a loss by giving the samples away. They're hoping you'll like it enough to buy it, at which point they make a profit to offset the loss.

The actual model; i.e. real-life application from a business standpoint, is Inno tolerates the "free" players in order to keep the "paying" ones around. If they made it so you had to pay to play, they would lose a lot of "free" players and likely a lot of "paying" players would leave as well due to the lower number of players in the game. If they made it so everyone was a "free" player there would be no profit and the company would fold.


And there I disagree. Part of the offering they are using to entice people to spend diamonds is the advantage they get over nonpaying players and the larger player base that having part of the player base who don't spend money. No doubt they believe that their format promotes many players to pay small amounts but free players don't actually cost the game anything as there base costs are pretty much the same.
 

DeletedUser26154

It's free for you. My statement was "if you're playing for free, you're actually costing them money" which is 100% true. The company has to infrastructure/operating costs, not mention paying the staff. That costs money. If you're playing for free, you're using their product and they're not benefiting in any way from it; i.e. you're costing them money. It's no different than the free samples you get in a grocery store. The company that produces the food sample makes no money from you trying it; in fact they incur a loss by giving the samples away. They're hoping you'll like it enough to buy it, at which point they make a profit to offset the loss.

The actual model; i.e. real-life application from a business standpoint, is Inno tolerates the "free" players in order to keep the "paying" ones around. If they made it so you had to pay to play, they would lose a lot of "free" players and likely a lot of "paying" players would leave as well due to the lower number of players in the game. If they made it so everyone was a "free" player there would be no profit and the company would fold.

And there I disagree. Part of the offering they are using to entice people to spend diamonds is the advantage they get over nonpaying players and the larger player base that having part of the player base who don't spend money. No doubt they believe that their format promotes many players to pay small amounts but free players don't actually cost the game anything as there base costs are pretty much the same.

It is actually both.
Non-paying members are an expense.
Just looking at it from advertising revenue alone.
If a commercial gets a player here, but they don't pay, it's a tiny expense.

The giving away stuff is like at the supermarket and free samples you eat to get hungry for what they sell.
To turn the non-payers into payers.

egg roll.jpg

Care for an Egg Roll?

"Yes you do!"
 

DeletedUser28180

hmm a player that works for inno saying how good it is, that's not suspect at all lol, this event is garbage and its designed to frustrate and make ppl break out the credit cards, lets just be real.
Everything in FOE is designed to get players to buy stuff. It wouldn't exist if it were not making money, I know that. But to be honest I would prefer a subscription membership with a set number of diamonds per month say, which would leave a level playing field. You could sail through this game if you were prepared to spend a great deal of money. You are also forced into corners - for example - I need one more sector of a province to get an expansion. The defending army of this sector is really to strong to beat unless I have bought army packs - and I would incur damage and loss of unattached units. More diamonds needed. Or I could negotiate - I need 20 bricks. I don't have clay to justify building a brickworks and if I did build one without the clay it would take days to produce 20 bricks and, surprise, surprise there seems to be no bricks whatsoever available on the market in my world. I could buy in for 100 diamonds....
 

Jase249

Well-Known Member
Everything in FOE is designed to get players to buy stuff. It wouldn't exist if it were not making money, I know that. But to be honest I would prefer a subscription membership with a set number of diamonds per month say, which would leave a level playing field. You could sail through this game if you were prepared to spend a great deal of money. You are also forced into corners - for example - I need one more sector of a province to get an expansion. The defending army of this sector is really to strong to beat unless I have bought army packs - and I would incur damage and loss of unattached units. More diamonds needed. Or I could negotiate - I need 20 bricks. I don't have clay to justify building a brickworks and if I did build one without the clay it would take days to produce 20 bricks and, surprise, surprise there seems to be no bricks whatsoever available on the market in my world. I could buy in for 100 diamonds....

-There is no unit in the Army Pack that you can't get in-game for no diamonds (albeit with some GE luck required for the Champions.)

-Be patient and keep an eye on the market. The good will eventually surface. Or post in global chat requesting a 20 brick trade; someone may see it and you may even get a new friend out of it. Or go through your guildmates and find someone with a brickworks and ask them for help.

My point is that diamonds enhance gameplay, but they're not mandatory. Everything can eventually be done without them; it just takes longer and is more difficult.
 

DeletedUser28180

-There is no unit in the Army Pack that you can't get in-game for no diamonds (albeit with some GE luck required for the Champions.)

-Be patient and keep an eye on the market. The good will eventually surface. Or post in global chat requesting a 20 brick trade; someone may see it and you may even get a new friend out of it. Or go through your guildmates and find someone with a brickworks and ask them for help.

My point is that diamonds enhance gameplay, but they're not mandatory. Everything can eventually be done without them; it just takes longer and is more difficult.
Are you a moderator? Inno employee? Apologist? Every time I post something that points out the difficulty/cost of the game - I get a similar response from somewhere. After my initial enthusiasm - I am getting bored with this game. I have spent money on it, but it is too expensive and I dislike the way it is set up to encourage the buying of diamonds. Yes, I could be patient and wait, but meanwhile I am getting bored - The guild thing isn't very active and quite complicated. The promotions like this Venice carniva and the Tour de Francel are pretty stupid. The great buildings is ill conceived and out of place...I will vote with my feet
 

Jase249

Well-Known Member
Are you a moderator? Inno employee? Apologist? Every time I post something that points out the difficulty/cost of the game - I get a similar response from somewhere. After my initial enthusiasm - I am getting bored with this game. I have spent money on it, but it is too expensive and I dislike the way it is set up to encourage the buying of diamonds. Yes, I could be patient and wait, but meanwhile I am getting bored - The guild thing isn't very active and quite complicated. The promotions like this Venice carniva and the Tour de Francel are pretty stupid. The great buildings is ill conceived and out of place...I will vote with my feet

No, no, and no. I'm just a fan of the game, and I enjoy playing. I'm also a realist and a pragmatist. I have been openly critical at times of Inno on these forums; for instance I posted on a couple threads that I considered their marketing strategy using the 6-hour standalone prize window to be inefficient and potentially costing them profit. However, in this case you posted two problems and I suggested solutions for both without involving the use of real-life currency. I would have expected a "thank you" to be in order rather than an attack. However, I have Asperger's and fully admit my understanding of social interactions (both in real life and online) to be very poor. That's why I have no social life, which in turn means I have the time to play FoE and resources to pay for diamonds when I wish to.

If you would like to play a different game that is always free and will never be boring, may I suggest a classic: chess. I have spent a great deal of time studying the game and enjoy it greatly.
 

DeletedUser28180

I apologise for my accusations!! You did indeed suggest solutions to the issues I raised. So - a belated thank you. I occasionally play chess on my smartphone if I am bored, and I also enjoy a daily super fiendish Sudoku in The Times! However, I am no great shakes at chess. As a retired teacher, I have come across many people somewhere along the autistic spectrum and do appreciate their problems - indeed my own nephew has been considered to have Asperger's - though I don't like labelling people - he has special talents but some social awkwardness. Some of my own behaviour others might consider to be along the spectrum too - but I think that is true of many people...and to have no social life at all can cause problems...
 
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