Mor-Rioghain
Well-Known Member
Because I merely mistated only one part of the scenario. I've brought visual aids.I don't know why you're wrestling with this. There is nothing to explain. You're misremembering. The official Wiki has not been updated so here is what it says on the unofficial wiki:
- Green guild attacks Orange guild next to HQ (D3V). HQ has the largest fort & D2S, D3X, and D3X all have max slots, max builds affording a total of 264 increased advances + 220 base advances for a total of 484 advances.
- Blue guild attacks Red guild, target is A2T. A1, A2S, A3Y, A3Z, and B2S all have max slots, max builds affording a total of 330 increased advances + 220 base advances for a total of 550 advances.
- Max build slots in green (attacking blue). 6*60=360, 200 base advances + 360 increased advances = 560.
I want to make sure you are in on this one since you doused me, too.There is not any way where it would take more than 418 advances to take a sector in GbG no matter what camps you put on which sectors that touch each other or any other thing that could happen.
(Y'all will notice that in all of these possibilites they are clearly not only over but waaay over 418 excepting the least number of surrounding sectors (green/orange guilds on the Volcano map). Way.
Okay - Yes, I was incorrect on my totals and it's because, yes, @Pericles the Lion , I made an error on the owned/non-owned sectors. I got it backwards. Here's the proof. Read it and weep. Maybe it's not probably but it sure is possible!!
**I'd like to point something out to you gents. I didn't get mad (okay, I was mad) but your assertions that I was wrong only made me go and really look at the maps and figure it out. Why couldn't you bother to do the same? I've seen many, many times where each of you (in your own ways) stand on your position or if you do concede still blandish the "accuser." There's no accusation! I was merely pointing out that you were incorrect, @jaymoney23456 . @Pericles the Lion , your correcting me was fine - and you showed me a pic - but you completely side-stepped the math (the salient point and what was the topic originally brought up by jay saying 'you can't do more than 418 in the first place!).
Why am I saying all of this? Because all you did was make me mad enough to go out and want to prove you wrong. (Not a great state of mind, I'll grant you, but it did make me rethink everything). You both threw smoke and mirrors and yelled even louder (figuratively speaking, of course) but you didn't prove a thing! Now maybe I'm just too mad and my judgement (and math skills) might still be incorrect but at least I tried to figure out my mistake and represent! You want to correct me again? This time you use a visual aid that's more than a cute little pic of a victory tower and prove your point!
because I wasn't wrong, I just counted the wrong number of sectors! My math was sound!Face, meet egg.
You seem to be confusing the attrition cap with the number of possible advances allowable per battlegrounds buildings. They are two separate things. The highest possible number of possible advances is only limited by two factors: one, number of build slots in adjacent sectors and two, whether or not the sieging guild owns those sectors. If the sieging guild advances on a sector and owns all 6 of the surrounding sectors (highest possible number of adjacent sectors on both maps, if I'm not mistaken) with all 6 having 3 building slots, the maximum possible number of advances could equal 560 on the Volcano Archipelago map (200 base advances per sector) and 616 on the Waterfall Archipelago map (220 base advances per sector).
30% of 200 = 60, 60x6=240, 240+200=440 advances
30% of 220=66, 66x6=396, 220+396=616 advances
Once again you've confused "it's not probable so that makes it impossible" with "it's not probable so it's highly unlikely."
Nope, you were pretty clear:
**Passing over the napkin dispenser**
BEFORE we get into the "WHY would anyone do that with attrition caps in place!?!?-argument, let me say that when you are busting Heck Bent for Leather on Opening Day, yeah, you build and you build big. Why? VICTORY POINTS. If you've swarmed the island, you are gonna bank the VPs so, yeah, you build big. Why bank VPs? Well, they are the proverbial tie-breaker -- BUT -- all of that is really a totally different topic, isn't it?
Please feel free to use as many napkins as you like to wipe the egg off of your face.
Just for the record - I didn't go out of my way to prove you wrong just for the satisfaction of being right but more to illustrate that I think what the major problem here is that people continue to base their assertions on their opinions which are largely based on their own experiences and I am no exception to that. I knew you couldn't be right because I have fought on maps with a greater number of fights than 418. (And even though this wasn't a part of this side topic, it was still addresses by you both - I have also consistently fought in top-10 guilds (especially the top 5) where I was hardly the only one who made 1K in battles on Day 1 and averaged more than 7K in a season. PLENTY more. I don't have proof - yet. I promised a shot of a leaderboard to @Pericles the Lion and oh, yes, I'm going to make a point of attaching it.
My guild bounces between 4th and 8th place on the server since the tournament-style and we still very consistently have over 35 (usually more like 45) on at opening, 60-ish% at 1K fights or higher per season, and with rare exception no one below our guild's minimum of 500 advances per season. Those top 4 guilds think of us as "casual" and that's not at all uncommon on any server I know anyone on. (Also for the record - I have never played with advanced-era units in battlegrounds. I'm in SAV and I use SAV units even when I'm facing SAAB units, thereby negating my crit hit from an L94 AO. (This begs the question - when y'all make these kinds of assertions do you ever consider the level of the GBs of the folks who are "accused" of botting? Or what their attk/attk-d might be? My lowest military gb is my kraken and it's a 90 and my Trio + TA are 101. My attk/attk-d is Base: 3189/3302 BG: 3820/4014. I struggle to keep up with these folks! Most of them are now moving upwards of 130-140 on Krakens (if the bother to have one)/AO's and 120-130 on Trio/TA. They're maxing out their numbers with event and specialty items to the tune of 5K on the low end and 7K on the high end of attk/attk-d (combined total of GBs/other). If you/guildies aren't meeting at least my numbers, then it's no wonder you can't compete with those guilds to be honest. (I really mean no disrespect on that last part especially. It's very eye-opening to realize just how monstrous their attack power is when they literally don't even break a sweat until their attrition is over 300. I play regularly into 125 to 140 attrition daily, so @Pericles the Lion , that may be why you don't believe that I can hit 1K on opening day, idk). Most of these types of numbers are meaningless mumbo-jumbo unless you consider all of the factors.