DeletedUser35475
Proof?
How is Saint Basil's Cathedral (you know... the GB I was advocating for) "way ahead" of any age of any player eligible to be plundered? At worst, it's three ages ahead of the bottom rung of those players in Iron Age. But if you choose to camp in Iron Age for long enough to matter, you're probably going to work on later-age GBs while doing so, which means it probably doesn't apply to that age for very long. If you are in EMA, that means you only need to build that specific GB two ages early. I don't know that this honestly qualifies as "way ahead", though I'd certainly agree to something more like "a bit ahead" to be fair.
Ok, I'll take your assertion that I'm above average as I'm specifically advocating for others to become so in my comment. I'm not speaking just to average players, so you got me there.
It wasn't designed to allow people to get GBs ahead of their age? Have you reported this bug?
So... most people don't have The Arc in this game before they reach the Future Era? We should exclude anyone who cannot be plundered from your metrics since they don't apply to this conversation as a whole. Still most people? You're really going to tell me that most people in this game never build not one single GB ahead of their age... not even just one age ahead? Most? Really? Proof, please.
That's probably a true statement, though you again have provided no proof. I also never mentioned the Deal Castle in my comment -- at all... not once.
St Basil is available in LMA. 2 attack GB's are available before it so it is more likely those will be built and leveled to some degree before you can even think about getting a defensive building.
For proof I just look at my hood in my 3 worlds. I am in IND game in 2 and in EMA in 1. The top 10-15 players in my hood have more than 1 GB above age. Another 10 or so have 1 above age. The other 50 lor so don't. I suspect it was like that in previous hoods and will be the same in future hoods until I get near the end eras.
The game is not designed to have people get GB's above their age. Why do you think they went through all the trouble of creating the different ages, the goods and assigning GB's to an age if the design was to have people just but the goods, get a print and build a GB whenever they wanted? The game, according to Inno itself, is designed for you to move through the ages. Just because you CAN get GB before their ages is just using the game within the design. Just because it wasn't designed for it doesn't mean it is 'wrong' to do it, it is like an unintended benefit. For example I have used an electric boat motor to mix 100 gallons of drinks to sell at festivals. It's not what it is designed for but it works quite well at the task.
From what I have seen most people do not have the Arc before the age it is available. I just looked through one of my IND hoods and 13 out of 74 people have the Arc, so ~17%. From what I have seen most people play it as designed, moving through the ages and building when the GB and goods become available through standard buildings.