Ahh Whistlepig, the cost to rush (siege camp vs FGCP) remained the same (in terms of attrition relief). Period. You are saying that, in the new GBG, the buildings provide two benefits. One, protection from attrition. Two, a boost to VP. You are indeed correct BUT the second benefit only applies to guilds that are chasing VPs. Not all guilds are AND the guilds that are are not always chasing them - it depends on the seasonal ranking. Below is the current GBG standing in my main world. My guild is in the #1 spot. Ask yourself, we have a 275K lead over the #2 guild, how many extra buildings do you think we are rushing with so little time remaining? (the "1M" is really 1,097,844). The answer is "none".
Instead of blindly dropping diamonds on buildings you should verify that the overbuilding, for VPs, is really necessary. Just sayin'
Btw, resorting to ad hominem attacks is a sign of a weakness. Whether, or not, I spend diamonds to rush buildings is irrelevant to this conversation.
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