In laymen's terms..."Disappointment." Your throwing a bone to some of us. You take but give nothing in return. You advertise this incredible give-away but yet your "server" is unable to provide the gaming experience to the multitude. You allow players to log in before the prescribed time. I get it. Pay, and you get rewards. Unfortunately, your rewards are disproportionate to what one receives. FoE is in the business to make money by selling upgrades to defends one's world. Why don't you consider a level playing field where a player in SA, BA or IA can perform a unique quest to acquire "Bonus Points" that allow this player to attack another player in CA or PA on a level playing field for say 24 hours. This would force players who are 2 to 3 ages higher to reconsider from attacking and plundering those 2-3 levels below them. Now many so called "purist" would say, "this is the basic principal of the game." Unfortunately, you reward the strong and pale to the newbies. To allow special bonus points, every one should be equal on the battle field, all dependent on strategic play in positioning your army. To attack or defend. Not against a simulation that favors the strength of the offensive player. Create an optional arena, where players from all levels can duke it out where opponents pay with FP or diamonds for weapons of equal caliber and fight to the death. The reward ? The winner gets to keep the weapon/weapons to fight in another arena, increase in points and battles won recorded. Just my thoughts.