Lets see your "evidence". Any idiot who looks at the wheel can tell how it's shifted to be total shit. You don't even have to spin it once to know it's true. Ignoramuses like you are why Inno gets away with this shit.
You'd be wrong, sorry. There's already one post in this thread detailing their experience with the event on beta and it's not as bad as you're claiming. Show some data to back up your claims. Put up or shut up, in other words.
Out of curiosity, why do you feel it is? To me, it's just like almost every other freemium game out there. Manage a very small number of resources. Hit upgrade. Pay diamonds so you upgrade faster. The GB are boring, and limited to 20 levels. Most of them are traps for noobies. Like, it takes several thousand KP to get +5 kp a day? Plus them nerfing your resource gain as you level them up....
Also, overall, they've tightened down your ability to compete unless you pay out the butt for diamonds. FoE is $180 for all expansions across 6 years of ages. Elvvenaar is $900 for all expansions across 2 years of ages. Unless you're completely ontop of tournaments, you have to spend diamonds to finish them. Premium residential and workshops are incredibly expensive... $15 of diamonds each, at the last age. Unlike FoE.... There's no way to get ANY diamonds for free each week. Not even 1.
Unlike here, I find myself frequently having to think about my city layout in order to plan for new buildings or even upgrading existing ones. I've had the same city layout on Forge for over a year now, with only minor additions as I get expansions and no sweeping changes. To me, Forge is the 'boring' game as far as building the city goes because things don't really change that much. That's also partly because of the dearth of event buildings available compared to Elvenar, especially ones that you basically keep forever once you have them. Elvenar you're always having to evaluate how good a building is compared to what new stuff you're obtaining...there is no 'Shrine of Knowledge' that you get dozens of and keep in your city until the end of time; everything loses usefulness eventually.
I also have the opposite opinion on GBs, or at least a more positive opinion for Elvenar. Elvenar's version of GBs are a lot more varied and interesting compared to GBs here, and most importantly, they all SCALE with your progress through the game. Imagine if all the crappy GBs here that produce coins or supplies gave more and more as you advanced through the ages instead of being completely dead age-locked bonuses. I'm actually curious if you could elaborate on why you think Elvenar's Wonders are 'boring'. Perhaps you just didn't make it very far into the game to where they start to be useful or had access to more than the first 2 or 4? I'll concede that the game is a lot more restrictive on actually obtaining them, since you have to research them first to be able to build them. They also don't have much of an impact on your production, because ever since tournaments were added relics have basically become a currency and you eventually reach a point where you're always at max production. Besides it costing enough FP to take me a year or two to max one out, I've got over 1000 of each of my boosted relics. Spending them isn't an issue.
Discussing premium costs is, well...Those who want to spend will spend, and those who don't want to spend won't. From a business standpoint, it actually makes more sense to never offer the premium currency for free, in my opinion. Though I hear that's changing with an upcoming event rewarding diamonds via the quests, I think that if you as a game company make the premium currency available for free in any form, that's going to stop a certain subset of players from buying any at all who might've originally because they'll wait to get it for free no matter how long it takes. But in terms of value, Elvenar's definitely a fair bit more 'freemium' than Forge is, at least if you care about rankings, because your rank is determined almost entirely by how many points all the buildings in your city are worth. Compare to Forge, where barely a fraction of one's rank comes from their normal or even event buildings, and most of it comes from battling and (eventually, if they get into that aspect of the game) GBs. Those premium buildings in Elvenar are a lot more bang for the buck though, and they're actually about the same price as what you can buy in Forge. 5 bucks in Elvenar gets you 500 diamonds (the worst exchange rate), while 5 bucks in Forge only gets you 250. Between Future, Arctic Future, and Oceanic Future premium buildings cost between 500 and 1000 diamonds...meaning at least 10 bucks and up to 20 for a single premium building (again, at the worst exchange rate which is buying the smallest diamond packages available). And in fact, most premium buildings in Forge are actually a bad buy because of how it's relatively easy to pick up event buildings that are as good or better. That goes back to my first point though...Forge is all about stocking up on buildings that you're never going to delete, which ultimately leads to a more boring game in my opinion...again, as far as the city building goes! Forge has other aspects that it does much better.
That was a very long and pretty much off-topic post. Sorry folks!