I always wondered, what if GBG got rid of all the buildings, no sieges, no traps, nothing, just pure attrition based advances. I know top guilds will still do good but smaller guilds may have a better chance to at least get rewards? This is an open question, to see what forum folks think. I didn't do any search and apologize if it has been discussed. The reason I wonder this idea, way back, Dec 5, 2019, a GBG Q&A (I mentioned in another thread), Marcel went into them increasing attrition from 100 to 150, I believe. That video I couldn't view earlier this evening, seems to be missing on facebook. Developers were surprised people were exceeding their maximum after looking at the first season. He said attrition was there so it would limit players from playing all day. We all know how it is played now, the siege camps make it so not many actually see high attrition.
Other thought I had, remove siege camps and traps completely, just watch towers and decoys, a scaled down version of fortresses. So, some limit on the attrition % chance of reduction, but never can you have no attrition, maybe a 50% maximum reduction.