DeletedUser32328
Somehow, I think you would've heard about it, if you had.That’s good to know, because I cannot tell you how many times I wondered if the neighbor I attacked was a guildie after the fact.
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Somehow, I think you would've heard about it, if you had.That’s good to know, because I cannot tell you how many times I wondered if the neighbor I attacked was a guildie after the fact.
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Somehow, I think you would've heard about if you had.
u vant;-(!So, having just collected my first cultural goods, when do we get to plunder settlements?
That would be amazing. I could complete it 20x faster then.So, having just collected my first cultural goods, when do we get to plunder settlements?
So, having just collected my first cultural goods, when do we get to plunder settlements?
Imagine the complaints from those who'd miss out on Runestone fragments because of it. Thinking how much fun that would be, I'm sad now.That would be amazing. I could complete it 20x faster then.
It's frowned uponIf it is okay to whack a guildie who has heavily invested Forge Points in prints and converting Forge Points won into packages on a Great Building (substantially reducing the return) ... Then that essentially is no different than plundering them..
It's frowned upon
However no one owns the contribution spots. That's the biggest difference. You might be a jerk because now they get a lesser income, but they didn't own that spot
The same way a player doesn’t own the goods/supplies/coin they never collected.
Not this again...@Emberguard is right, there's a big difference.
You do own your goods. You're the one investing time and resources into producing them. Just because they can be stolen doesn't mean they exist in some kind of ownerless limbo. My car is still mine even if I leave it unlocked in the driveway and some jerk drives off in it. Yeah, it's my fault for leaving it there, but it's still considered theft, the ownership doesn't change. When you plunder, you're stealing. It's as simple as that. It's just that in this game, stealing is encouraged.
You do not own whatever spot you happen to currently occupy on somebody else's GB. Unless I suppose you've made a private agreement with that GB owner, but then your beef should be with him, not the sniper. The GB owner should keep an eye on GBs that he's made agreements for, but he can't control random players who stumble upon it. If he put it in a swap thread then it's definitely fair game and nobody has any reason to gripe.
If you want to feel different because the button you click that takes away the opportunity for a player to earn the return on the resources they invested because one is labeled “attack” and the other is labeled “donate” ... That’s simply a matter of convenience.
The idea I was griping about anything is probably a good sign you believe I may have too much of an emotional investment in which button a player’s silly fingers decide to push ... Which is a big mistake ...
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Well no, there's a mechanical, game design, and even a philosophical difference, but I don't want to completely derail the thread.
There's no general agreement on whether this is OK, but some of us feel strongly that it isn't.If it is okay to whack a guildie who has heavily invested Forge Points in prints and converting Forge Points won into packages on a Great Building (substantially reducing the return) ... Then that essentially is no different than plundering them.
There's no general agreement on whether this is OK, but some of us feel strongly that it isn't.
Didn't even realize it, but those sleigh builders are pretty nice to plunder.
That's not been my experience. Every SB I've hit was producing something other than goods. I've given up on plundering them completely.
I almost want to plunder for a hood rotation to try this, but start plundering the whole hood then send out a message to everyone picking out one person, that doesn't attack and plunder, and saying that you will continue plundering the hood everyday until that random person stops attacking you. Then just watch the chaos unfold in the thread as that person tries to convince people that they aren't attacking anyone.
Would anyone else like to see the plunder icons on browser (grey lightning bolts) be switched to be the same as the ones on mobile (little plunder man head)? I have a hard time seeing the ones on browser, I find they tend to blend into many of the buildings. Anyone else have this problem? Anyone think this would make a decent proposal? Just trying to make life easier for the bad guys here.
OTOH, without too much emotional investment there would be no crymail to laugh about in this thread.
I haven't even touched them yet. They're basically a mini Santa's Workshop, and from what I've experienced from the Workshop, I'd probably be getting the same crappy plunders from the SBs @Graviton is.
Basically, the Santa and the Sleigh are multiproducers with one good option, everything else sucks. Now, the SB is good if you look at the 15 goods it produces every day and you can collect on time. But as a plunderer, you're not looking at what you're making from a building, but what your neighbors might be making. And the Santa and SB have 8 hour options that suck for you.
Multproducers were worth the risk a little over 2 years ago, before the Cherry Garden set was introduced. There were fewer of them, and most had goods and FP somewhere in the 8 and 24 hour slots, which people tended to use. Occasionally, you might get guild power from a Bazaar or someone would be wasting time with medals on one of them. One sets went in though, the multiproducers took a hit, because a plunderer can look at a set and if it's complete and set up right, you know exactly what you're going to get: everything. Multiproducers and goods suffer from their unpredictability, a multi can be wasted on crap like coins or supplies, and DCs have made this worse, and goods are often unboosted especially by poor players, so it's trial and error until you learn what they have.
I know, seems completely illogical.I really don't get that. Every time I plunder a Sleigh Builder or Santa's Workshop and get medals, all I can think is, "What are you thinking?" Why would you waste such a good building to generate a few medals? I certainly don't waste mine on anything so mundane that the game gives out left and right.