So you win the lottery, and they tell you it was theoretical. It had a probability of 1 out 1 million, and it wasn't really supposed to happen. Now that you have won it, it's an exploit and you won't get paid. People who didn't even bother to purchase a ticket jumps on the bandwagon and religiously keep posting on the issue, trying to justify why it's okay to break the social contract. Their reasoning ranges from "it's a dead horse, stop posting about it (meanwhile they respond to every other forum entry!)" to "Inno can do WhATevEr, suck it up!!!".
Some people are even proud about their troll-like behavior lol. I think they should focus on bettering their own game instead of being so obsessed about hurting other players.
So that may be the worst analogy I've ever seen on the Forum. It would make more sense if your analogy said the lottery was ending (from your viewpoint) or that the prizes were being reduced going forward (realistically speaking).
If you step back and look at who is to blame for players who have dedicated their cities to heavy RQ looping, it isn't Inno. Players are always looking for "get rich quick" schemes. GvG farming for points, hyper leveling Arcs, sector swapping in GBG, hyper leveling CF/heavy RQ looping. All player constructs. All results of players looking for shortcuts to game riches. So the players that discovered it on their own have no one else but themselves to blame for putting all their eggs in one basket, so to speak. And if you were advised by another player that this was the way to play, then that player (and yourself for listening) is responsible, not Inno.
If you want a better analogy, think of FoE as running a marathon. Many players over the years have used that comparison. Over the course of running the marathon, however, some players notice a side street that cuts a mile off the length of the marathon. They decide to take it. They don't get caught. So they use it again next race. And again. And then other runners ask for their advice in running the marathon and are told about the shortcut (which is exactly what an exploit is), and they start taking it. Then, the race organizers/designers notice that the runners' race times overall are much faster than they used to be (server load comes to Inno's attention). So they block off the shortcut. Now all the runners who were using the shortcut start complaining that it isn't fair. They cite the fact that the race organizers didn't catch the shortcut at first as a reason why they should still be able to use it. Then, when other runners who never used the shortcut start speaking up, the shortcut runners try to tell them that they shouldn't say anything because they never used the shortcut and the issue doesn't affect them.